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'''AP''' | {{Game|KH1|FM1|COM|REC|KH2|FM2}} | ||
{{Expand|create=Everything}} | |||
'''AP''' ('''Ability Points''') are points that are used in the ''[[Kingdom Hearts]]'' series to equipped the game's characters with abilities. The overall AP can be increased by leveling up, using items such as [[AP Boost]], or wearing equipment that will increase the overall AP. If the player does not have enough AP, they cannot equip certain skills until they have more AP or take off other abilities. | |||
==Role== | |||
===''[[Kingdom Hearts (game)|Kingdom Hearts]]''=== | |||
In this game, you can raise your AP through [[AP Boost|AP Ups]] that can be synthesized or found in [[World|worlds]] throughout the series. AP allows you to equipped abilities that can act as helpful tools. | |||
{{ | ===''[[Kingdom Hearts: Chain of Memories]]''=== | ||
In ''Chain of Memories'', AP is not used at all in [[Sora|Sora's]] gameplay, rather, it is replaced with CP (card points). CP dictates how many [[cards]] can be used in the equipped [[Cards#Decks|deck]], including offensive and restorative cards Sora uses as well as the passive-effect [[Enemy Cards]] available. In ''[[Kingdom Hearts Re:Chain of Memories]]'', Sora does gain the abilities [[High_Jump#Kingdom_Hearts_Re:Chain_of_Memories|High Jump]], [[Glide#Kingdom_Hearts_Re:Chain_of_Memories|Glide]], and [[Superglide]] although these simply remain active for the remainder of the game and have no point requirements of any kind. In Reverse/Rebirth mode, Riku's deck is fixed for each world so he has no CP. While he does possess an AP stat, it comes in the form of Attack Points. The higher Riku's AP is, the stronger his attacks are. | |||
===''[[Kingdom Hearts II]]''=== | |||
In this game the player can use AP Boosts on all characters including Sora, Donald, Goofy, and supporting characters. There are many AP Boosts in this game. AP Boosts can also be synthesized at Moogle shops or found in chests throughout the worlds. | |||
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[[fr:PC]] | |||
[[Category:Game elements]] |