Xigbar: Difference between revisions

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Xigbar wields two ranged weapons called '''[[Arrowguns]]'''; the main model he wields is called [[Sharpshooter]]. The top of each weapon bears a pattern similar to the Nobody symbol. They are purple, strangely shaped weapons resembling crossbows, and shoot red laser arrows which bend towards a target. Xigbar can create wormholes to direct his shots. The shots can be rebounded at Xigbar using the Keyblade's "Guard" ability. During Xigbar's desperation attack, the Arrowguns are able to fire a massive, rapid-fire stream of powerful rounds, which glow blue rather than red. When held together and charged, the Arrowguns can fire a massive, blue energy arrow that ricochets around the area, and can be angled to hit an enemy multiple times. After several attacks, the Arrowguns need to be reloaded.
Xigbar wields two ranged weapons called '''[[Arrowguns]]'''; the main model he wields is called [[Sharpshooter]]. The top of each weapon bears a pattern similar to the Nobody symbol. They are purple, strangely shaped weapons resembling crossbows, and shoot red laser arrows which bend towards a target. Xigbar can create wormholes to direct his shots. The shots can be rebounded at Xigbar using the Keyblade's "Guard" ability. During Xigbar's desperation attack, the Arrowguns are able to fire a massive, rapid-fire stream of powerful rounds, which glow blue rather than red. When held together and charged, the Arrowguns can fire a massive, blue energy arrow that ricochets around the area, and can be angled to hit an enemy multiple times. After several attacks, the Arrowguns need to be reloaded.


The Arrowguns can be combined together into a makeshift sniper rifle with deadly accuracy. In the North American release of ''Kingdom Hearts II'', this was changed to Xigbar spinning his guns around and sniping with one while using the other to steady his aim. The sniper rifle's HUD was also changed to make it less realistic; in the Japanese version, it is decorated with a black silhouette of Xigbar's individual Arrowguns in each of the four cardinal directions, which was localized into three dots vaguely showing his aim. Xigbar's sniper rifle was later brought back for ''Kingdom Hearts II Final Mix'', despite keeping many changes from the English versions, and was retained in the English release of the game in the ''HD 2.5 ReMIX'' bundle.
The Arrowguns can be combined together into a makeshift sniper rifle with deadly accuracy. In the North American release of ''Kingdom Hearts II'', this was changed to Xigbar spinning his guns around and sniping with one while using the other to steady his aim. The sniper rifle's HUD was also changed to make it less realistic; in the Japanese version, it is decorated with a black silhouette of Xigbar's individual Arrowguns in each of the four cardinal directions, which was localized into three dots vaguely showing his aim. Xigbar's sniper rifle was later brought back for ''Kingdom Hearts II Final Mix'', despite keeping many changes from the English versions, and was retained in the English release of ''Kingdom Hearts HD 2.5 ReMIX''.


In ''Kingdom Hearts 358/2 Days'', Xigbar combines his Arrowguns into a sniper rifle during his Limit Break; this was kept in the English localization because
In ''Kingdom Hearts 358/2 Days'', Xigbar combines his Arrowguns into a sniper rifle during his Limit Break, while in ''Kingdom Hearts 3D Dream Drop Distance'', Xigbar utilizes his sniper rifle once more in a cutscene while confronting Sora. The rifle and the scope HUD were both retained in the English releases.
 
In ''Kingdom Hearts 3D Dream Drop Distance'', Xigbar utilizes his sniper rifle once more in a cutscene while confronting Sora. The rifle and the scope HUD were both retained in the English release.


In ''Kingdom Hearts III'', he can combine his Arrowguns into a longbow.
In ''Kingdom Hearts III'', he can combine his Arrowguns into a longbow.