User talk:MateusinhoEX: Difference between revisions

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{{KeybladeSpyMaster|time=18:20, 10 September 2014 (UTC)|default2=Hey, so as part of [[Forum:Project: Dream|<font color=#FFFFFF>this</font>]], ANX noted that several Dream Eaters were displaying errors in their stats. [[User:KeybladeSpyMaster/Gadget_Lab#Template:Enemy_Fix_testing|<font color=#FFFFFF>Here's a list of the Dream Eaters, which I compiled yesterday</font>]]. After a little digging, I found that the problem was that [[Template:DDDLV|<font color=FFFFFF>Template:DDDLV</font>]] doesn't have an output for 5, which it needs to calculate the EXP status for each of these Dream Eaters. However, since I don't know anything about the stats of enemies in any game (and especially not for a game I haven't played), and since you created the template for the Nightmares, I thought it'd be best to ask you if you could look into the errors and perhaps correct them, if you could. If not, that's fine. Thanks!}}
{{KeybladeSpyMaster|time=18:20, 10 September 2014 (UTC)|default2=Hey, so as part of [[Forum:Project: Dream|<font color=#FFFFFF>this</font>]], ANX noted that several Dream Eaters were displaying errors in their stats. [[User:KeybladeSpyMaster/Gadget_Lab#Template:Enemy_Fix_testing|<font color=#FFFFFF>Here's a list of the Dream Eaters, which I compiled yesterday</font>]]. After a little digging, I found that the problem was that [[Template:DDDLV|<font color=FFFFFF>Template:DDDLV</font>]] doesn't have an output for 5, which it needs to calculate the EXP status for each of these Dream Eaters. However, since I don't know anything about the stats of enemies in any game (and especially not for a game I haven't played), and since you created the template for the Nightmares, I thought it'd be best to ask you if you could look into the errors and perhaps correct them, if you could. If not, that's fine. Thanks!}}
:O my gosh, sorry for that. Basically those are the base EXP points for each level of KH3D listed in [[Template_talk:Enemy|the Enemy template talk page]]. Well, the problem is: there REALLY is no base for level 5. Basically, to explain why the problem happenned, I added to the template to show the levels and stats of the enemies during a Risky Winds forecast, which increases the overall battle level of the world. Normally, that is a increase of 2, but I think in the case of Traverse Town, it goes to 6. Then, I must think of a way to make it change directly to that instead of adding 2 levels like normal. Thanks for seeing it, KSM. I will fix it as soon as I can! :) - {{User:MateusinhoEX/SigTemplate}} 20:33, 10 September 2014 (UTC)


==Congrats==
==Congrats==
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 18:50, 10 September 2014 (UTC)|dango=On completing your course!}}
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 18:50, 10 September 2014 (UTC)|dango=On completing your course!}}
1,950

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