Soldier: Difference between revisions

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  |image=[[File:Soldier KHIII.png]]
  |image=[[File:Soldier KHIII.png]]
  |FMimage=[[File:Soldier KHIIFM.png|200px]]
  |FMimage=[[File:Soldier KHIIFM.png|200px]]
  |tab2=KHD
  |tab2=KHCOM
  |image2=[[File:Soldier KHD.png|x303px|The Soldier in ''358/2 Days'']]
|image2=[[File:Soldier KHCOM.png]]
  |tab3=KHX
|tab3=KHD
  |image3=[[File:Soldier KHX.png|200px]]
  |image3=[[File:Soldier KHD.png|x303px|The Soldier in ''358/2 Days'']]
  |tab4=KHX
  |image4=[[File:Soldier KHX.png|200px]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
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  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
|s1=Stealth Soldier
|s2=Deserter
|s3=Sergeant
|s4=Commander
|s5=Pumpkin Soldier
|s6=Diver
|s7=High Soldier
  |journalKH=Heartless that emerge from various places. They are brisk in their movements, and rush into their opponents. However, they are not that tenacious. They often appear in numbers, though they lack teamwork.
  |journalKH=Heartless that emerge from various places. They are brisk in their movements, and rush into their opponents. However, they are not that tenacious. They often appear in numbers, though they lack teamwork.
  |journalSS=A swift-moving Heartless that attacks its prey with a spin kick.<br>Its whimsical nature makes the Soldier a less than tenacious foe.
  |journalSS=A swift-moving Heartless that attacks its prey with a spin kick.<br>Its whimsical nature makes the Soldier a less than tenacious foe.
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  |COMAP1=3
  |COMAP1=3
  |COMEXP1=5
  |COMEXP1=5
  |COMHP2=66
  |COMHP2=65
  |COMAP2=4
  |COMAP2=4
  |COMEXP2=13
  |COMEXP2=12
  |COMHP3=72
  |COMHP3=71
  |COMAP3=5
  |COMAP3=5
  |COMEXP3=20
  |COMEXP3=20
  |COMHP4=78
  |COMHP4=77
  |COMAP4=7
  |COMAP4=6
  |COMEXP4=28
  |COMEXP4=25
  |COMHP5=84
  |COMHP5=83
  |COMAP5=8
  |COMAP5=7
  |COMEXP5=35
  |COMEXP5=35
  |COMHP6=90
  |COMHP6=89
  |COMAP6=9
  |COMAP6=8
  |COMEXP6=43
  |COMEXP6=41
  |COMHP11=180
|COMHP7=95
  |COMAP11=12
|COMAP7=10
|COMEXP7=50
|COMHP8=101
|COMAP8=11
|COMEXP8=50
|COMHP9=106
|COMAP9=12
|COMEXP9=65
|COMHP10=112
|COMAP10=13
|COMEXP10=71
  |COMHP11=179
  |COMAP11=11
  |COMEXP11=130
  |COMEXP11=130
  |COM12=s
  |COM12=s
  |COMHP12=192
  |COMHP12=191
  |COMAP12=13
  |COMAP12=12
  |COMEXP12=143
  |COMEXP12=130
  |COMphys=x1.0
  |COMphys=x1.0
  |COMfire=x1.0
  |COMfire=x1.0
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  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=x1.0
  |COMgrav=O
  |COMstun=x1.0
  |COMstun=O
  |COMstop=x1.0
  |COMstop=O
  |COMwarp=x1.0
  |COMwarp=O
  |COMbind=x1.0
  |COMbind=O
  |COMconf=x1.0
  |COMconf=O
  |COMterr=x1.0
  |COMterr=O
  |COMmagn=x1.0
  |ReCOM1=s
  |COMfree=x1.0
  |ReCOMHP1=55
|ReCOMAP1=4
|ReCOMEXP1=5
|ReCOMHP2=60
|ReCOMAP2=5
|ReCOMEXP2=12
|ReCOMHP3=66
|ReCOMAP3=6
|ReCOMEXP3=20
|ReCOMHP4=72
|ReCOMAP4=7
|ReCOMEXP4=25
|ReCOMHP5=78
|ReCOMAP5=8
|ReCOMEXP5=35
|ReCOMHP6=84
|ReCOMAP6=9
|ReCOMEXP6=41
|ReCOMHP7=90
|ReCOMAP7=11
|ReCOMEXP7=50
|ReCOMHP8=96
|ReCOMAP8=12
|ReCOMEXP8=55
|ReCOMHP9=102
|ReCOMAP9=13
|ReCOMEXP9=65
|ReCOM10=s
|ReCOMHP10=108
|ReCOMAP10=14
|ReCOMEXP10=74
|ReCOMHP11=174
|ReCOMAP11=13
|ReCOMEXP11=130
|ReCOMmagn=O
|ReCOMfree=O
  |ability=Combo Plus
  |ability=Combo Plus
  |desc=Add an extra hit to normal combos.
  |desc=Add an extra hit to normal combos.
  |duration=3 reloads
  |duration=3 reloads
  |CP=20
  |CP=20
  |value=1~3
  |COMMP=8
|ReCOMMP=10
|COMrate=3%
  |duel=3
  |duel=3
  |time=4
  |time=4
  |COMworld=Traverse Town, Wonderland, Twilight Town
  |COMworld=Traverse Town, Wonderland, Twilight Town<br>Neverland<ref name="crescendo">Only appears when summoned by a Crescendo.</ref>, Destiny Islands<ref name="crescendo"/>
|ReCOMworld=Traverse Town, Wonderland, Twilight Town<br>Neverland<ref name="crescendo"/>
  |KH2HP=1
  |KH2HP=1
  |KH2EXP=1
  |KH2EXP=1
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  |358reward2=Panacea (30%)
  |358reward2=Panacea (30%)
  |358reward3=Shield Tech (40%)
  |358reward3=Shield Tech (40%)
|358reward4=-<!--Can someone check this?-->
  |358reward6=Combo Tech++ (45%)
  |358reward6=Combo Tech++ (45%)
  |358world=Beast's Castle, Olympus Coliseum
  |358world=Beast's Castle, Olympus Coliseum
|358match11=1
|358num11=3
|CKHDLVL1=10
  |CODHP=0.50
  |CODHP=0.50
  |CODSSHP=0.69
  |CODSSHP=0.69
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|CODSSLVL13b=70
|CODSSLVL13b=70
|CODSScol13b=bug
|CODSScol13b=bug
|CODSSloc14=Hollow Bastion
|CODSSloc14=Hollow Bastion Part I
|CODSSsec14=B
|CODSSsec14=B
|CODSSrow14=2
|CODSSrow14=2
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|CODSSflr14b=9
|CODSSflr14b=9
|CODSSLVL14b=87
|CODSSLVL14b=87
|CODSSloc15=Hollow Bastion II
|CODSSloc15=Hollow Bastion Part II
|CODSSsec15=D
|CODSSsec15=D
|CODSSLVL15=43
|CODSSLVL15=43
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  |COD2Denc2=Summoned by Guard Armor
  |COD2Denc2=Summoned by Guard Armor
  |COD2DLVL2=1
  |COD2DLVL2=1
  |COD2Dloc3=Hollow Bastion II
  |COD2Dloc3=Hollow Bastion Part II
  |COD2DLVL3=50
  |COD2DLVL3=50
  |CODlabHP=0.3
  |CODlabHP=0.3
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  |CODreward4=Round Blitz (1.00%)
  |CODreward4=Round Blitz (1.00%)
  |CODworld=Traverse Town, Wonderland, Castle Oblivion
  |CODworld=Traverse Town, Wonderland, Castle Oblivion
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion, Hollow Bastion II
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion Part I, Hollow Bastion Part II
  |CODSSBworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion
  |CODSSBworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion Part I
  |CODSSGworld=Traverse Town, Castle Oblivion
  |CODSSGworld=Traverse Town, Castle Oblivion
  |KH3HP0=1.0
  |KH3HP0=1.0
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  |KH3att=×1.1
  |KH3att=×1.1
  |KH3dam=—
  |KH3dam=—
  |KH3reward=MP prize (3) ×3, Munny (1) ×2<br>Pulsing Shard (8%), Pulsing Stone (4%),<ref>Soldiers can drop Pulsing Stones during fights that require you to fill up Boo's Laugh Gauge in Monstropolis.</ref> Lightning Shard (8%), Wellspring Shard (4%)
  |KH3reward=MP prize (3) ×3, Munny (1) ×2<br>Pulsing Shard (8%), Pulsing Stone (4%)<ref>Soldiers can drop Pulsing Stones during fights that require you to fill up Boo's Laugh Gauge in Monstropolis.</ref>, Lightning Shard (8%), Wellspring Shard (4%)
  |KH3world=Olympus, Monstropolis, Arendelle, San Fransokyo
  |KH3world=Olympus, Monstropolis, Arendelle, San Fransokyo
  |DRep1=Episode 1
  |DRep1=Episode 1
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  |DRslv2=15|DRsbp2=42
  |DRslv2=15|DRsbp2=42
  |DRslv3=35|DRsbp3=168
  |DRslv3=35|DRsbp3=168
|DRep4=Episode 3|DRep4r=3
|DRslv4=28|DRsbp4=90
|DRslv5=35|DRsbp5=168
|DRslv6=39|DRsbp6=193
|DRep7=Episode 4
|DRslv7=39|DRsbp7=193
|DRep8=Episode 5
|DRslv8=39|DRsbp8=193
  |DRw1=Agrabah|DRw1r=4
  |DRw1=Agrabah|DRw1r=4
  |DRwrank1=★|DRwlv1=5|DRwbp1=6
  |DRwrank1=★|DRwlv1=5|DRwbp1=6
  |DRwrank2=★★|DRwlv2=15|DRwbp2=42
  |DRwrank2=★★|DRwlv2=15|DRwbp2=42
  |DRwrank3=★★★|DRwlv3=28|DRwbp3=90
  |DRwrank3=★★★|DRwlv3=28<ref name="LVL">35 prior to August 12, 2020.</ref>|DRwbp3=90<ref name="BP">168 prior to August 12, 2020.</ref>
  |DRwrank4=★★★★|DRwlv4=39|DRwbp4=193
  |DRwrank4=★★★★|DRwlv4=39|DRwbp4=193
  |DRw5=Wonderland|DRw5r=4
  |DRw5=Wonderland|DRw5r=4
  |DRwrank5=★|DRwlv5=5|DRwbp5=6
  |DRwrank5=★|DRwlv5=5|DRwbp5=6
  |DRwrank6=★★|DRwlv6=15|DRwbp6=42
  |DRwrank6=★★|DRwlv6=15|DRwbp6=42
  |DRwrank7=★★★|DRwlv7=28|DRwbp7=90
  |DRwrank7=★★★|DRwlv7=28<ref name="LVL" />|DRwbp7=90<ref name="BP" />
  |DRwrank8=★★★★|DRwlv8=39|DRwbp8=193
  |DRwrank8=★★★★|DRwlv8=39|DRwbp8=193
  |DRe1=Winning Streak
  |DRe1=Winning Streak
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  |DRe2=Daily Challenge
  |DRe2=Daily Challenge
  |DRelv2=4|DRebp2=5
  |DRelv2=4|DRebp2=5
|DRe3=Drops: Iron Ores Copper Ores
|DRelv3=15|DRebp3=42
|DRt1=1-9
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=5|DRtbp1=6
|DRt2=11-19
|DRtper2=1, 2, 3, 4, 5
|DRtlv2=15|DRtbp2=42
|DRt3=21-29
|DRtper3=1, 2, 3, 4, 5
|DRtlv3=28|DRtbp3=90
|DRt4=31-49
|DRtper4=1, 2, 3, 4, 5
|DRtlv4=39|DRtbp4=193
  |DRmag=Weak
  |DRmag=Weak
  |DRfire=Weak
  |DRfire=Weak
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  |DRpass3=HP +1
  |DRpass3=HP +1
  |DRpass4=Defense +1
  |DRpass4=Defense +1
|MOMattack=Weak
|MOMground1=Moving
|MOMstage={{ns|Game|Simple&nbsp;and&nbsp;Clean}}, {{ns|Game|Destiny Islands (track)|Destiny&nbsp;Islands}}, {{ns|Game|Bustin'&nbsp;Up&nbsp;on&nbsp;the&nbsp;Beach}}, {{ns|Game|Traverse Town (track)|Traverse&nbsp;Town}}, {{ns|Game|Welcome&nbsp;to&nbsp;Wonderland}}, {{ns|Game|To&nbsp;Our&nbsp;Surprise}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(KH)}}, {{ns|Game|A&nbsp;Day&nbsp;in&nbsp;Agrabah}}, {{ns|Game|Arabian&nbsp;Dream}}, {{ns|Game|This&nbsp;is&nbsp;Halloween}}, {{ns|Game|Spooks&nbsp;of&nbsp;Halloween&nbsp;Town}}, {{ns|Game|Hollow Bastion (track)|Hollow&nbsp;Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo&nbsp;Di&nbsp;Notte&nbsp;(KH)}}, {{ns|Game|Night&nbsp;of&nbsp;Fate}}, {{ns|Game|Destiny's&nbsp;Force}}, {{ns|Game|Shrouding&nbsp;Dark&nbsp;Cloud}}, {{ns|Game|Squirming&nbsp;Evil}}, {{ns|Game|Magical&nbsp;Mystery}}, {{ns|Game|Desire&nbsp;for&nbsp;All&nbsp;That&nbsp;Is&nbsp;Lost}}, {{ns|Game|Wonder&nbsp;of&nbsp;Electron}}, {{ns|Game|No&nbsp;More&nbsp;Bugs!!}}, {{ns|Game|Don't&nbsp;Think&nbsp;Twice}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(Piano&nbsp;Collections)}}, {{ns|Game|Destati}}, {{ns|Game|A&nbsp;Whole&nbsp;New&nbsp;World}}, {{ns|Game|Dive into the Heart -Destati-|Dive&nbsp;into&nbsp;the&nbsp;Heart&nbsp;&#8209;Destati&#8209;}}
}}
}}
The '''Soldier''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
The '''Soldier''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
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==Story==
==Story==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
[[Sora]] spots his first Soldier when he enters the [[Second District]], as an exhausted man is caught by the Heartless and has his [[heart]] stolen. The heart is transformed into a Soldier Heartless, which escapes through a [[Corridor of Darkness]]. A platoon of Soldiers later lays siege to the [[Hotel]] in which [[Sora]], [[Donald]], [[Goofy]], [[Leon]], [[Yuffie]], and [[Aerith]] are discussing the situation, and Leon helps hold them off so that Sora can escape and find the leader of the local Heartless, the [[Guard Armor]].
[[Sora]] spots his first Soldier when he enters the {{c|Second District|trt}}, as an exhausted man is caught by the Heartless and has his [[heart]] stolen. The heart is transformed into a Soldier Heartless, which escapes through a [[Corridor of Darkness]]. A platoon of Soldiers later lays siege to the [[Hotel]] in which [[Sora]], [[Donald]], [[Goofy]], [[Leon]], [[Yuffie]], and [[Aerith]] are discussing the situation, and Leon helps hold them off so that Sora can escape and find the leader of the local Heartless, the [[Guard Armor]].


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
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==Strategy==
==Strategy==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Sora earns [[Tech Points]] every time he successfully blocks a Soldier's attacks.<ref>In ''Kingdom Hearts'', before Kairi's rescue, Sora earns one Tech Point every time he successfully blocks a Soldier's attack. This number was increased to two Tech Points for every successful block in ''Kingdom Hearts Final Mix''.</ref><ref>In ''Kingdom Hearts'', after Kairi's rescue, Sora earns nine Tech Points every time he successfully blocks a Soldier's Scratch Attack.</ref> Soldiers often appear en masse, and can quickly kill Sora if they surround him, so prevent them from doing so.
Sora earns [[Tech Points]] every time he successfully blocks a Soldier's attacks.<ref>In ''Kingdom Hearts'', before Kairi's rescue, Sora earns one Tech Point every time he successfully blocks a Soldier's attack. This number was increased to two Tech Points for every successful block in ''Kingdom Hearts Final Mix''.</ref><ref>In ''Kingdom Hearts'', after Kairi's rescue, Sora earns nine Tech Points every time he successfully blocks a Soldier's Scratch Attack.</ref> Soldiers often appear en masse, and can quickly kill Sora if they surround him, so prevent them from doing so.
===''Kingdom Hearts Chain of Memories''===
;Deck
{{CoMDeck
|card1=Soldier
|v11=O|v12=O
|card2=Soldier
|v21=O|v22=O|v23=O
|enemy=*
}}
;Attacks
{{atk-o|com}}
{{atk|{{nihongo|'''Scratch Attack'''|引っかき攻撃|<br>Hikkaki Kōgeki}}{{KHCoM}}|Physical|—|x1.5|{{sleight|Soldier|com=*}}|Swings its arm and scratches like throwing a ball.}}
{{atk|{{nihongo|'''Spin Kick'''|回転蹴り|<br>Kaitengeri}}{{KHCoM}}|Physical|—|x2.0|{{sleight|Soldier|com=*}}|Pulls back one leg, then kicks while spinning like a top.}}
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}{{ReCoM}}|Physical|—|x2.0|{{sleight|Soldier}}}}
{{atk|{{nihongo|'''Roundhouse Kick'''|まわし蹴り|<br>Mawashigeri}}{{ReCoM}}|Physical|—|x2.5|{{sleight|Soldier}}}}
{{atk-c|com}}


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
*{{nihongo|'''Scratching Attack'''|引っかき攻撃|Hikkaki Kougeki}}: The Soldier swipes its target with the claws on its right hand.
Soldiers are common enemies that are simple to deal with alone, as their attacks can easily be reacted to and guarded, though they can pose more of a threat in groups. They will always respond to damage with '''Kick Shower''', allowing Sora to bait this attack out to counter with the powerful '''Cyclone''' [[Reaction Command]].
*{{nihongo|'''Two-step Scratch'''|2段引っかき|2-dan Hikkaki}}: The Soldier swipes at its target and then thrusts forward.
{{Atk-o|KH2}}
*{{nihongo|'''Rotating Kick'''|回転蹴り|Kaitengeri}}: The Soldier jumps and launches a spinning dropkick upon landing. Has heavy recoil if blocked.
{{Atk|{{nihongo|'''Claw Attack'''|引っかき攻撃|<br>Hikkaki Kougeki|lit. "Scratching Attack"}}|Physical|—|x1.0|O|Scratches with right hand.}}
*{{nihongo|'''Pouring Kicks'''{{?}}|あびせ蹴り|Abise Keri}}: The Soldier launches an attack consisting of multiple kicks.
{{Atk|{{nihongo|'''Two-Stage Claw'''|2段引っかき|<br>2-dan Hikkaki|lit. "Two-step Scratch"}}|Physical|—|Scratch: x1.0<br>Lunge: x0.5|O|Scratches with right hand, then lunges with left hand.}}
{{Atk|{{nihongo|'''Spin Kick'''|回転蹴り|<br>Kaitengeri}}|Physical|—|x1.5|△|Jumps and performs a downward spinning kick.}}
{{Atk|{{nihongo|'''Kick Shower'''|あびせ蹴り|<br>Abise Keri|lit. "Pouring Kicks"}}|Physical|—|x1.5|△|Glows, then jumps and swings legs.}}
{{Atk-c}}
{{rc|o}}
{{rc|{{nihongo|'''Cyclone'''|サイクロン|<br>Saikuron}}|Physical|x4.0|Can be used when a Soldier uses its Kick Shower attack.<br>Leap aside to avoid Kick Shower and attack while jumping. Unavailable in the Pride Lands.}}
{{rc|c}}


===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
Soldiers have a fairly predictable pattern of running around and stopping, or if close enough to the target it will run to the target and stop before using one of its attacks. Both of its attacks have a delay before hitting the target, making it easy to react to. Blocking its kick attack will cause it to fall over, allowing more damage to be dealt.
Soldiers have a fairly predictable pattern of running around and stopping, or if close enough to the target it will run to the target and stop before using one of its attacks. Both of its attacks have a delay before hitting the target, making it easy to react to. Blocking its kick attack will cause it to fall over, allowing more damage to be dealt.
{{Atk-o|358}}
{{Atk-o|358}}
{{Atk|{{nihongo|'''Scratch'''|ひっがき|Higgaki}}<br>''Attack''
{{Atk|{{nihongo|'''Scratch'''|ひっがき|Higgaki}}
|Physical
|{{AT|att}} —
|
|
|0.90
|0.90
|△
|△
|Scratches at the target with its claw.
|Scratches at the target with its claw.
}}
}}
{{Atk|{{nihongo|'''Pouring Kicks'''|あびせ蹴り|Abise Keri}}<br>''Attack''
{{Atk|{{nihongo|'''Pouring Kicks'''|あびせ蹴り|Abise Keri}}
|Physical
|{{AT|att}} —
|
|
|1.43
|1.43
|◯
|◯
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}}
}}
{{Atk-c}}
{{Atk-c}}
===''Kingdom Hearts Re:coded''===
{{atk-o|rec}}
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}|{{AT|att}} —|—|1.00 [1.16]|◯|Scratches with its left claw.}}
{{atk|{{nihongo|'''Kick Storm'''|あびせ蹴り|<br>Abise Keri|lit. "Pouring Kick"}}|{{AT|att}} —|—|1.25 [1.31]|◯|Glows, then jumps up and swings its leg down.}}
{{atk-c|rec}}
;Coliseum
{{atk-o|lab}}
{{atk-lab|{{nihongo|'''Kick Storm'''|あびせ蹴り|<br>Abise Keri|lit. "Pouring Kick"}}|Near (Single)|—|0.8|95%|4%|Late|Jumps up and swings its leg down.}}
{{atk-c|lab}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
Just like in previous games, the Soldier can be easily killed with a few hits, and they have the same attacks. All attacks can be blocked, but the '''Aerial Whirlwind Kick''' will break Sora's guard, allowing the use of [[Risk Dodge]]. Blocking '''Scratch''' and '''Combo Lunge''' will cause the Soldier to stagger.
Just like in previous games, the Soldier can be easily killed with a few hits, and they have the same attacks. All attacks can be blocked, but the '''Aerial Whirlwind Kick''' will break Sora's guard, allowing the use of [[Risk Dodge]]. Blocking '''Scratch''' and '''Combo Lunge''' will cause the Soldier to stagger.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{Atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki|}}
{{Atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki|}}
|Physical
|Physical
|1
|1.0
|◯  
|◯  
|2
|2
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{{Atk|{{nihongo|'''Combo Lunge'''|コンボ突き|<br>Konbo Tsuki|}}
{{Atk|{{nihongo|'''Combo Lunge'''|コンボ突き|<br>Konbo Tsuki|}}
|Physical
|Physical
|1 x 2 hits
|1.0 x 2 hits
|◯
|◯
|2
|2
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{{Atk|{{nihongo|'''Pouring Kicks'''|あびせ蹴り|<br>Abise Keri|}}
{{Atk|{{nihongo|'''Pouring Kicks'''|あびせ蹴り|<br>Abise Keri|}}
|Physical
|Physical
|1
|1.0
|△
|△
|2
|2
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==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
[[Category:Kingdom Hearts Melody of Memory enemies]]
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