Kingdom Hearts Re:coded: Difference between revisions

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Similar to Birth by Sleep, Re:Coded uses a combat system like the Command Deck, attacking with normal strikes of the keyblade with the A button, while you use special commands like Strike Raid and Fire with the X button. By tapping the L button, you can scroll through your deck of commands. By holding in the L button and pressing X or B, you can navigate the deck up and down (respectively), or press the L and A buttons simultaneously to use the command set as your shortcut, regardless of whether it is currently selected in the Command Deck. Sora can also perform series staples such as Dodge Roll and Reflect Guard with the Y button.
Similar to Birth by Sleep, Re:Coded uses a combat system like the Command Deck, attacking with normal strikes of the keyblade with the A button, while you use special commands like Strike Raid and Fire with the X button. By tapping the L button, you can scroll through your deck of commands. By holding in the L button and pressing X or B, you can navigate the deck up and down (respectively), or press the L and A buttons simultaneously to use the command set as your shortcut, regardless of whether it is currently selected in the Command Deck. Sora can also perform series staples such as Dodge Roll and Reflect Guard with the Y button.


[[File:Overclock_Finisher.png|thumb|Sora performing the Overclock Finisher "Faith"]]
===Overclock Program===
===Overclock Program===
As Sora damages enemies or destroys blocks with either commands or  regular attacks, the Overclock gauge will fill. When completely filled, the gauge will "level up," granting Sora a passive ability.  By continuing to level up the gauge, it can reach the "MAX Level," which allows Sora to unleash a powerful finishing strike against enemies with the Attack command, which glows orange when ready for use. Afterwards, the Overclock gauge will reset. The touchscreen shows a branching grid of the passive abilities that will be gained.  The stylus can be used to tap a passive ability of the next level, altering the path and changing the passive ability Sora will gain.  Some abilities have an 'x' after them, indicating that that ability is the last in that branch. The abilities and finishing attack available are unique and dependent on the Keyblade, and Overclock program currently installed to it.
As Sora damages enemies or destroys blocks with either commands or  regular attacks, the Overclock gauge will fill. When completely filled, the gauge will "level up," granting Sora a passive ability.  By continuing to level up the gauge, it can reach the "MAX Level," which allows Sora to unleash a powerful finishing strike against enemies with the Attack command, which glows orange when ready for use. Afterwards, the Overclock gauge will reset. The touchscreen shows a branching grid of the passive abilities that will be gained.  The stylus can be used to tap a passive ability of the next level, altering the path and changing the passive ability Sora will gain.  Some abilities have an 'x' after them, indicating that that ability is the last in that branch. The abilities and finishing attack available are unique and dependent on the Keyblade, and Overclock program currently installed to it.




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Each World also contains special events that feature gameplay styles that differ from the main game, like Traverse Town's side-scrolling platformer stages (a la Super Mario Brothers), or Wonderland's rail shooting obstacle course. Each of these events ends with a grading system based on the player's performance therein, which begets special bonus items for achieving outstanding grades.
 
[[File:Olympus_RPG.png|thumb|Sora fights alongside Hercules and Cloud in a turn-based battle system]]
Each World also contains special events that feature gameplay styles that differ from the main game, like Traverse Town's side-scrolling platformer stages (a la Super Mario Brothers), Wonderland's rail shooting obstacle course, or the Olympus Coliseum's turn-based party combat. Each of these events ends with a grading system based on the player's performance therein, which begets special bonus items for achieving outstanding grades.
 
 




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