Kingdom Hearts Re:Chain of Memories: Difference between revisions

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A smaller but still important change was the conversion of many of the game's scenes into fully voice-acted full motion videos, and the use of voice-acting within gameplay. While the dialogue for the game was recorded using the voice actors used in ''Kingdom Hearts II'', the voicing and sound effects within gameplay relied largely on existing clips. In some cases, such as the Sora's invocation of the [[Stop]] spell, these clips were only available using the ''Kingdom Hearts'' voice-actors. As the scenes were now fully rendered, rather than being acted out with sprites, the violence within the game was more apparent, and the game's rating was raised from E to E10+, for Fantasy Violence.
A smaller but still important change was the conversion of many of the game's scenes into fully voice-acted full motion videos, and the use of voice-acting within gameplay. While the dialogue for the game was recorded using the voice actors used in ''Kingdom Hearts II'', the voicing and sound effects within gameplay relied largely on existing clips. In some cases, such as the Sora's invocation of the [[Stop]] spell, these clips were only available using the ''Kingdom Hearts'' voice-actors. As the scenes were now fully rendered, rather than being acted out with sprites, the violence within the game was more apparent, and the game's rating was raised from E to E10+, for Fantasy Violence.


As in the original ''Chain of Memories'', the game's card system and overall plot have remained the same, and "[[Simple and Clean]]" is the game's theme song. However, there were many small tweaks to the storyline, as well as the addition of new [[Cards]], [[Sleight]]s, [[:Category: Kingdom Hearts: Chain of Memories bosses|bosses]], and a Theater Mode to review the game's full-motion videos.
As in the original ''Chain of Memories'', the game's card system and overall plot have remained the same, and "[[Simple and Clean]]" is the game's theme song. However, there were many small tweaks to the storyline, as well as the addition of new [[Cards]], [[Sleight]]s, [[:Category: Kingdom Hearts: Chain of Memories bosses|bosses]], and a Theater Mode to rewatch the game's full-motion videos.


==Differences==
==Differences==
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===Mechanical changes===
===Mechanical changes===
*While battling the [[Parasite Cage]], the stomach acid will not inflict damage if Sora is reloading his deck.
*The final Marluxia battle has been split into two sub-battles — the first is generally the same as the original final battle, while the second is set entirely on top of Marluxia's vehicle, and features him as much more aggressive, with several powerful Sleights.
*The final Marluxia battle has been split into two sub-battles — the first is generally the same as the original final battle, while the second is set entirely on top of Marluxia's vehicle, and features him as much more aggressive, with several powerful Sleights.
*As in his [[Absent Silhouette]] battle in ''Kingdom Hearts II Final Mix'', Lexaeus can enter a temporary state or invulnerability and increased strength.
*As in his [[Absent Silhouette]] battle in ''Kingdom Hearts II Final Mix'', Lexaeus can enter a temporary state or invulnerability and increased strength.
*As with [[Roxas]] in ''Kingdom Hearts II Final Mix'', the scene in which Riku confronts Zexion has been converted into a full boss battle. During this battle, Zexion can steal Riku's cards, though Riku remains within Dark Mode for the duration of the fight.
*As with [[Roxas]] in ''Kingdom Hearts II Final Mix'', the scene in which Riku confronts Zexion has been converted into a full boss battle. During this battle, Zexion can steal Riku's cards, though Riku remains within Dark Mode for the duration of the fight.
*The Journal now keeps track of mini-game scores, as in ''Kingdom Hearts'' and ''Kingdom Hearts II''.
*The final boss battle in [[Monstro]], while playing the same, is now recorded within the Journal as a mini-game.
*The final boss battle in [[Monstro]], while playing the same, is now recorded within the Journal as a mini-game.
*[[100 Acre Wood]] has been modified to be a mini-game world, as in ''Kingdom Hearts'' and ''Kingdom Hearts II'', as opposed to a single mini-game composed of helping Pooh find the other inhabitants of that world.
*[[100 Acre Wood]] has been modified to be a mini-game world, as in ''Kingdom Hearts'' and ''Kingdom Hearts II'', as opposed to a single mini-game composed of helping Pooh find the other inhabitants of that world.
*The Journal now keeps track of mini-game scores, as in ''Kingdom Hearts'' and ''Kingdom Hearts II''.
*In the Japanese version, having a cleared ''Kingdom Hearts II: Final Mix'' save file on your memory card will allow Sora to obtain a second set of treasures from the [[Map Cards#Room of Rewards|Room of Rewards]] on each floor. These include [[Attack Cards]] modeled after certain ''Kingdom Hearts II'' Keyblades, and [[Enemy Cards]] modeled after the seven of the eight [[Organization XIII]] members which were not available in ''Chain of Memories''. In both versions, this feature can also be unlocked by clearing "Reverse/Rebirth" on ''Re:Chain of Memories''. The [[Zexion]] card, while added to the game, is available as soon as it is obtained in "Reverse/Rebirth".<!-- I don't think this can be unlocked simply by having a KH2 save file, as I had one and I still had to beat Reverse/Rebirth-->
*The [[Bottomless Darkness]], [[Roulette Room]], and [[Random Joker]] Map Cards have been added.
*The [[Bottomless Darkness]], [[Roulette Room]], and [[Random Joker]] Map Cards have been added.
*In the Japanese version, having a cleared ''Kingdom Hearts II: Final Mix'' save file on your memory card will allow Sora to obtain a second set of treasures from the [[Map Cards#Room of Rewards|Room of Rewards]] on each floor. These include [[Attack Cards]] modeled after certain ''Kingdom Hearts II'' Keyblades, and [[Enemy Cards]] modeled after the seven of the eight [[Organization XIII]] members which were not available in ''Chain of Memories''. In both versions, this feature can also be unlocked by clearing "Reverse/Rebirth" on ''Re:Chain of Memories''. The [[Zexion]] card, while added to the game, is available as soon as it is obtained in "Reverse/Rebirth".<!-- I don't think this can be unlocked simply by having a KH2 save file, as I had one and I still had to beat Reverse/Rebirth-->
*The [[Xehanort's Heartless|Ansem]] card is now available as a Bounty within [[Twilight Town]], not [[Castle Oblivion]].
*The effect of the [[Darkball]] card, which would have been useless thanks to the removal of Link Mode, has been modified to work with Riku's Duel system. As such, it is no longer available in "Sora's Story".
*The effect of the [[Darkball]] card, which would have been useless thanks to the removal of Link Mode, has been modified to work with Riku's Duel system. As such, it is no longer available in "Sora's Story".
*The [[Pluto]] [[Friend Card]] and [[Lucky Bounty]] Sleights are now available.
*The [[Pluto]] [[Friend Card]] and [[Lucky Bounty]] Sleights are now available.
*The [[Gravity Raid]], [[Stop Raid]], [[Homing Fira]], [[Firaga Break]], [[Blazing Donald]], and [[Goofy Charge]] Sleights have been removed, and replaced with [[Magnet Spiral]], [[Lethal Frame]], [[Freeze]], [[Firaga Burst]], [[Raging Storm]], [[Stardust Blitz]], [[Goofy Tornado Lv2]], [[Goofy Smash]], and [[Wild Crush]].
*Riku's battle mechanics now include the [[Duel]] system and its Sleights, and now have the [[Holy Burst]] and [[Inverse Burst]] Friend Sleights.
*The [[High Jump]], [[Glide]], and [[Superglide]] support abilities are available.
*The effects of several Sleights were modified.<!--which?-->
*The [[Xehanort's Heartless|Ansem]] card is now available as a Bounty within [[Twilight Town]], not [[Castle Oblivion]].
*[[Jack Skellington]]'s Friend Card is now available from the first battle in Halloween Town.
*[[Jack Skellington]]'s Friend Card is now available from the first battle in Halloween Town.
*The effects of several Sleights were modified.<!--which?-->
*[[Zantetsuken]], [[Sonic Blade]], [[Tornado]], [[Holy]], [[Ars Arcanum]], [[Ragnarok]], and [[Mega Flare]] are now available to learn at levels 22, 27, 42, 47, 37, 52, and 57, respectively, as opposed to levels 27, 22, 32, 37, 42, 47, and 52.
*[[Zantetsuken]], [[Sonic Blade]], [[Tornado]], [[Holy]], [[Ars Arcanum]], [[Ragnarok]], and [[Mega Flare]] are now available to learn at levels 22, 27, 42, 47, 37, 52, and 57, respectively, as opposed to levels 27, 22, 32, 37, 42, 47, and 52.
*The [[Gravity Raid]], [[Stop Raid]], [[Homing Fira]], [[Firaga Break]], [[Blazing Donald]], and [[Goofy Charge]] Sleights have been removed, and replaced with [[Magnet Spiral]], [[Lethal Frame]], [[Freeze]], [[Firaga Burst]], [[Raging Storm]], [[Stardust Blitz]], [[Goofy Tornado Lv2]], [[Goofy Smash]], and [[Wild Crush]].
*Riku's battle mechanics now include the [[Duel]] system and its Sleights, and now have the [[Holy Burst]] and [[Inverse Burst]] Friend Sleights.
*[[Warpinator]] is now a Twilight Town Bounty, instead of a reward for defeating the [[Riku Replica]].
*[[Warpinator]] is now a Twilight Town Bounty, instead of a reward for defeating the [[Riku Replica]].
*[[Warp]] is now available in the Agrabah Room of Rewards, rather than the Twilight Town Room of Rewards.
*[[Warp]] is now available in the Agrabah Room of Rewards, rather than the Twilight Town Room of Rewards.
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*[[Idyll Romp]] is now available as a reward for clearing [[Tigger's Jump-a-Thon]], rather than as a reward for finding Tigger.
*[[Idyll Romp]] is now available as a reward for clearing [[Tigger's Jump-a-Thon]], rather than as a reward for finding Tigger.
*[[Cross-slash+]] is now available as a reward for clearing [[Veggie Panic]], rather than as a Hollow Bastion Bounty.
*[[Cross-slash+]] is now available as a reward for clearing [[Veggie Panic]], rather than as a Hollow Bastion Bounty.
*The [[High Jump]], [[Glide]], and [[Superglide]] support abilities are available.
*The effectiveness of Riku's strength is slightly amplified from the original game<!--fact?-->, and he can now double jump while in Dark Mode.
*The effectiveness of Riku's strength is slightly amplified from the original game<!--fact?-->, and he can now double jump while in Dark Mode.
*While battling the [[Parasite Cage]], the stomach acid will not inflict damage if Sora is reloading his deck.
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