Kingdom Hearts Dream Drop Distance HD: Difference between revisions

(→‎Changes from Kingdom Hearts 3D: Dream Drop Distance: Adding one more note in, but this one will be source to a Youtube comparison video to help prove this information.)
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==Changes from ''Kingdom Hearts 3D: Dream Drop Distance''==
==Changes from ''Kingdom Hearts 3D: Dream Drop Distance''==
*Dream Eater-related mini-games have been reworked for the PS4 controller.<ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura] - '''Nomura''': With Spirit Training, there are now several completely new minigames, and we have added adjustments that make it work on PS4 controls.</ref> One example is the Touchpad being used with the Balloon Mini-game for players to touch it in a specific spot to pop the balloons correctly similar to the 3DS's touchscreen.
*Dream Eater-related mini-games have been reworked for the PS4 controller.<ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura] - '''Nomura''': With Spirit Training, there are now several completely new minigames, and we have added adjustments that make it work on PS4 controls.</ref> One example is the Touchpad being used with the Balloon Mini-game for players to touch it in a specific spot to pop the balloons correctly similar to the 3DS's touchscreen.
*New Dream Eaters, such as the [[Catanuki]], have been added.<ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura] —We were also able to play the HD version of KH3D, which is intimately connected to KH3, and… there was a tanuki-looking Meow Wow-type Dream Eater!<br>'''Nomura''': That's Catanuki (laughs). We had the actual Osaka team and everything, so I had them add it in for me. There are more new Dream Eaters, and you'll be able to get in-game all the friends you made through AR cards in KH3D.</ref><!--AR card DE available in-game isn't new, as they have recipes in the NA/PAL release already.-->
**Due to the lack of a camera function, the [[Treasure Goggles]] item and mini-game have been replaced with the [[Candy Goggles]].
*Three Dream Eaters, [[Catanuki]], [[Tubguin Ace]], and [[Beatalike]], have been added.<ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura] —We were also able to play the HD version of KH3D, which is intimately connected to KH3, and… there was a tanuki-looking Meow Wow-type Dream Eater!<br>'''Nomura''': That's Catanuki (laughs). We had the actual Osaka team and everything, so I had them add it in for me. There are more new Dream Eaters, and you'll be able to get in-game all the friends you made through AR cards in KH3D.</ref><!--AR card DE available in-game isn't new, as they have recipes in the NA/PAL release already.-->
*The [[Link System]] now has its own dedicated sub-menu, along with an additional sub-menu for switching between Dream Eaters present in the current party.<ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura] —Changing Spirits and link attacks are now executed through changing commands with a cursor key, too. It felt a little difficult, since I wasn't used to it. <br>'''Nomura''': It wasn't included in the demo version, but in the full version we plan to make it possible to select Spirits with a shortcut.</ref>
*The [[Link System]] now has its own dedicated sub-menu, along with an additional sub-menu for switching between Dream Eaters present in the current party.<ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura] —Changing Spirits and link attacks are now executed through changing commands with a cursor key, too. It felt a little difficult, since I wasn't used to it. <br>'''Nomura''': It wasn't included in the demo version, but in the full version we plan to make it possible to select Spirits with a shortcut.</ref>
* [[Dive Mode]] now features its own dedicated [[Command Menu]].  <ref>https://www.youtube.com/watch?time_continue=133&v=pjyGuXBmsRM</ref>
* [[Dive Mode]] now features its own dedicated [[Command Menu]].  <ref>https://www.youtube.com/watch?time_continue=133&v=pjyGuXBmsRM</ref>
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*The camera has been notably zoomed out, creating a wider field of view.{{fact}}
*The camera has been notably zoomed out, creating a wider field of view.{{fact}}
*Reworking the opening sequence to fit the CGI animation, opening credits, and some of the Mickey Mouse animations from the original game onto one screen.<ref>https://www.youtube.com/watch?v=z1HGxY4_Z8w</ref>
*Reworking the opening sequence to fit the CGI animation, opening credits, and some of the Mickey Mouse animations from the original game onto one screen.<ref>https://www.youtube.com/watch?v=z1HGxY4_Z8w</ref>
*Due to the lack of a camera and Streetpass function, two [[trophies]] have been replaced.
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