Kairi: Difference between revisions

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After completing her training with [[Lea]], Kairi is shown to be a fairly competent fighter despite her relative inexperience. She is able to go toe-to-toe with much more experienced and powerful foes such as Xion and Xemnas, even dispersing the latter's Ethereal Blades and forcing him on the defensive until he is forced to use Nothingness to stop her. With Sora's help, she is even able to heavily damage and defeat the Armored Xehanort. Despite this, she does not have the reaction speed that other experienced wielders have, and as such, she is nearly struck down by Terra-Xehanort, and is kidnapped by Xemnas.
After completing her training with [[Lea]], Kairi is shown to be a fairly competent fighter despite her relative inexperience. She is able to go toe-to-toe with much more experienced and powerful foes such as Xion and Xemnas, even dispersing the latter's Ethereal Blades and forcing him on the defensive until he is forced to use Nothingness to stop her. With Sora's help, she is even able to heavily damage and defeat the Armored Xehanort. Despite this, she does not have the reaction speed that other experienced wielders have, and as such, she is nearly struck down by Terra-Xehanort, and is kidnapped by Xemnas.


[[File:Kairi Attack 1 KHIIIRM.gif|thumb|left|With enough distance between her and an enemy, she can throw her Keyblade and teleport to it.]]
[[File:Strike Shift KHIIIRM.gif.gif|thumb|left|With enough distance between her and an enemy, she can throw her Keyblade and teleport to it.]]
In battle, Kairi is effective at gap closing and keeping her enemies in the air. She can toss her Keyblade in a [[Strike Raid]]-esque manner to close gaps between her and her opponent, and can quickly chain these. She can perform two different finishers depending on the start of her combo. If she starts the combo from close range, she does one that involves spinning her Keyblade around her. If Kairi starts her combo her Strike Raid-esque closing attack, her finisher is [[Spiral Bloom]], an attack that has her spin in a corkscrew-like manner. Her combos chain easily, and she can deal heavy damage in a short amount of time.
In battle, Kairi is effective at gap closing and keeping her enemies in the air. She can perform an attack called [[Strike Shift]] to toss her Keyblade in a [[Strike Raid]]-esque manner to close gaps between her and her opponente. She can perform two different finishers depending on the start of her combo. If she starts the combo from close range, she does one that involves spinning her Keyblade around her. If Kairi starts her combo with Strike Shift, her finisher is [[Spiral Bloom]], an attack that has her spin in a corkscrew-like manner. Her combos chain easily, and she can deal heavy damage in a short amount of time.
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