Game:Yozora: Difference between revisions

1,447 bytes added ,  4 years ago
Line 46: Line 46:


When the fight starts Yozora always starts with a different move. There's a small chance Yozora will start the fight with his desperation move. The desperation move  will play out normally and will cause the entirety of the fight to play out in his second phase. If the player isn't comfortable fighting Yozora during his second phase, the player should die and retry the fight.
When the fight starts Yozora always starts with a different move. There's a small chance Yozora will start the fight with his desperation move. The desperation move  will play out normally and will cause the entirety of the fight to play out in his second phase. If the player isn't comfortable fighting Yozora during his second phase, the player should die and retry the fight.
After Yozora does his desperation move, if the player takes an extremely long time to beat him, he will repeat his desperation move.


If Yozora sends an attack with a red glow, it is blockable; however, if he uses an attack that has a blue glow, it is unblockable.
If Yozora sends an attack with a red glow, it is blockable; however, if he uses an attack that has a blue glow, it is unblockable.
Line 53: Line 55:
Yozora will summon drones to trap Sora and create a pyramid around him. If Sora is caught he will be suspended in the air and blasted with lasers. The player needs to time their dodges so they are outside the pyramid. Yozora will attempt to summon three pyramids around Sora. After dodging each of them Yozora follows up with quick slashes that can be block if the player immediately guards. The pyramids can be broken leaving Yozora open if the player times a [[Formchange]] transformation, or a finisher right as the pyramid is forming. The player can also break the pyramid if after dodging the second pyramid, the player immediately casts [[Thundaga]] or [[Aeroga]].
Yozora will summon drones to trap Sora and create a pyramid around him. If Sora is caught he will be suspended in the air and blasted with lasers. The player needs to time their dodges so they are outside the pyramid. Yozora will attempt to summon three pyramids around Sora. After dodging each of them Yozora follows up with quick slashes that can be block if the player immediately guards. The pyramids can be broken leaving Yozora open if the player times a [[Formchange]] transformation, or a finisher right as the pyramid is forming. The player can also break the pyramid if after dodging the second pyramid, the player immediately casts [[Thundaga]] or [[Aeroga]].


Yozora frequently implements lasers in his fight. He often chains lasers in various patterns, chaining them together with his sword attacks. He usually fires red lasers, but can sometimes fire blue lasers that are unblockable and can diminish Sora's maximum HP.
Yozora frequently implements lasers in his fight. He often chains lasers in various patterns, chaining them together with his sword attacks. He usually fires red lasers, but can sometimes fire blue lasers that are unblockable and can diminish Sora's maximum HP. Yozora can also occasionally send his sword to attack you by itself. Best strategy is to time dodge rolling diagonally backwards and guard. If guarded, Yozora will be open and its recommended the player airsteps to him to attack.


Yozora can charge a sword strike, telegraphed by him crouching as his blade glows red. If the slashes connect, Sora's maximum HP will temporarily be decreased. He will attack three times, charge the attack again and perform one more slash. All of these slashes can be guarded during first phase. There is an opening during this attack which can be found while Yozora is charging his sword for the second time. Attempting to attack Yozora in this state will result in him countering Sora by jumping back, leaving himself open for a few seconds. The player should try to dodge immediately after attacking to prevent getting hurt. During the second phase the sword charge is changed to a blue color.  
Yozora can charge a sword strike, telegraphed by him crouching as his blade glows red. If the slashes connect, Sora's maximum HP will temporarily be decreased. He will attack three times, charge the attack again and perform one more slash. All of these slashes can be guarded during first phase. There is an opening during this attack which can be found while Yozora is charging his sword for the second time. Attempting to attack Yozora in this state will result in him countering Sora by jumping back, leaving himself open for a few seconds. The player should try to dodge immediately after attacking to prevent getting hurt. During the second phase the sword charge is changed to a blue color.  
Occasionally, Yozora will surround himself in a red orb with armor. During this state, he will frequently fire a red tractor beam at Sora. If Sora is caught in it, Yozora will begin to siphon Sora's HP and items, which can heal him, and even a Kupo Coin if Sora has one equipped. If Yozora's HP is depleted while he has a Kupo Coin, it will heal him back to half of his HP.
Occasionally, Yozora will surround himself in a red orb with armor. During this state, he will frequently fire a red tractor beam at Sora. If Sora is caught in it, Yozora will begin to siphon Sora's HP and items, which can heal him, and even a Kupo Coin if Sora has one equipped. If Yozora's HP is depleted while he has a Kupo Coin, it will heal him back to half of his HP.


His ultimate attack involves conjuring up a floating strobe light projector in the center of the battlefield, transforming the battlefield into a planetarium theater. This attack consists of four phases: During the first phase, the projector will manipulate the gravity of the battlefield, which forces Sora into the air making moving, dodging and blocking more difficult while Yozora assaults Sora with his standard attacks. In the second phase, the projector disperses and the battlefield turns into a geometric white void; Yozora will continually summon [[Gigas]] to attack Sora with unblockable attacks. It ends with Yozora summoning multiple copies of himself that dash towards Sora. The third phase is identical to the first one, albeit with Yozora being far more aggressive with his attacks. The fourth phase transforms the arena into a white void once more while Yozora summons roughly a dozen copies to assault Sora. The planetarium disperses completely while the projector transforms into an artificial sun that continually pulls Sora in. Yozora will attack and constantly attempt to push Sora into the sun - if successful, he ends it with a single powerful slash that immediately reduces Sora's HP to 1.
His ultimate attack involves conjuring up a floating strobe light projector in the center of the battlefield, transforming the battlefield into a planetarium theater. This attack consists of four phases: During the first phase, the projector will manipulate the gravity of the battlefield, which forces Sora into the air making moving, dodging and blocking more difficult while Yozora assaults Sora with his standard attacks. In the second phase, the projector disperses and the battlefield turns into a geometric white void; Yozora will continually summon [[Gigas]] to attack Sora with unblockable attacks. It ends with Yozora summoning multiple copies of himself that dash towards Sora. The third phase is identical to the first one, albeit with Yozora being far more aggressive with his attacks. The fourth phase transforms the arena into a white void once more while Yozora summons roughly a dozen copies to assault Sora. The planetarium disperses completely while the projector transforms into an artificial sun that continually pulls Sora in. Yozora will attack and constantly attempt to push Sora into the sun - if successful, he ends it with a single powerful slash that immediately reduces Sora's HP to 1. The player should run in the opposite direction while continually dodging Yozora strikes. Yozora chains the last attacks the same every single time. After 4 slashes in front of Sora he will slash behind Sora. After that he immediatley slashes 3 more times, slashes from behind two more times and slash in front of Sora 3 last times. If the player can dodge all of these, the player would then only need to jump and glide away to avoid the orb.
 
Yozora will follow his DM with either the tractor beam move that will steal your items (except during this phase of the fight he only attempts to steal once instead of 3 times), or he will surround himself in a red aura and continually slash at Sora. During this attack, he will initially start with one slash which typically wont hit you, but then repeats the move while adding another slash every time he repeats. Once Yozora is done he will proceed to another attack, if the player can break through his armor, he will be open for an attack. Best method of breaking through the armor is either counter slash, or Double form's counter.
{{sec-stub}}
{{sec-stub}}