EXP Zero: Difference between revisions

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→‎Mechanics: KH1's exp zero actually has two hidden properties
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==Mechanics==
==Mechanics==
In ''[[Kingdom Hearts Final Mix]]'', EXP Zero is a [[combat ability]] exclusive to [[Proud Mode]] that costs 0 {{AP}} to equip. It also prevents Sora from being knocked out in one hit at full HP.{{KHHD}}
In ''[[Kingdom Hearts Final Mix]]'', EXP Zero is a [[combat ability]] exclusive to [[Proud Mode]] that costs 0 {{AP}} to equip. In addition to negating EXP gain, it also has two hidden properties. The first prevents Sora from being knocked out in one hit at full HP, and the second property is a damage multiplier that is applied during boss fights, which scales up the damage dealt from Sora's standard attacks.{{KHHD}} The latter property is also responsible for a programming oversight where if a regular finisher is used, the damage multiplier from Sora's finisher is also applied to the damage dealt by [[magic]] and [[summon]]s, resulting them in dealing abnormally large amounts of damage until a regular attack is used which resets the multiplier. Using special finishers such as [[Hurricane Blast]] does not trigger this effect.


In ''Kingdom Hearts II Final Mix'', No Experience is a {{c|support ability|KH2}} that costs 1 AP to equip. It negates normal EXP, but not the various types of Form EXP.
In ''Kingdom Hearts II Final Mix'', No Experience is a {{c|support ability|KH2}} that costs 1 AP to equip. It negates normal EXP, but not the various types of Form EXP.