Gambler: Difference between revisions

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Before engaging a Gambler in battle, Sora should have the [[Wishing Lamp]] [[Keyblade]] equipped for its [[Jackpot]] ability, and all members of the party should have as many Jackpots equipped as they can. Lots of Gamblers appear in [[Port Royal]], especially where [[Barbossa]] is fought. The same basic principle (Wishing Lamp does not have to be equipped), can be used in the Underworld Cups, to get a lot of points. This is also a good opportunity to level up summons. Before going into a room with Gamblers, summon Genie. The main reason to summon is if Sora loses a game with a Gambler and he has a summon active, he will never turn into a card or a die.
Before engaging a Gambler in battle, Sora should have the [[Wishing Lamp]] [[Keyblade]] equipped for its [[Jackpot]] ability, and all members of the party should have as many Jackpots equipped as they can. Lots of Gamblers appear in [[Port Royal]], especially where [[Barbossa]] is fought. The same basic principle (Wishing Lamp does not have to be equipped), can be used in the Underworld Cups, to get a lot of points. This is also a good opportunity to level up summons. Before going into a room with Gamblers, summon Genie. The main reason to summon is if Sora loses a game with a Gambler and he has a summon active, he will never turn into a card or a die.


Gamblers drop the most amount of [[munny]] of any enemy, but not by defeating one. Instead, munny is rewarded by winning one of its games. Winning a game, be it a Stop Dice or Card game, forces the Nobody to drop 100 munny and stuns it. If there are multiple Gamblers present, one game will force ''all'' Gamblers on the ground to drop 100 munny. For example: Sora engages four Gamblers in a battle and one challenges him to a dice or card game. If he wins and all four Gamblers happen to be on the ground, they will collectively drop 400 munny. Sora can also get a [[Nobody Guard]] shield or [[Twilight Shard]] by winning. The Jackpot Ability makes them drop 50 additional munny for every Jackpot ability equipped.
Gamblers drop the most amount of [[munny]] of any enemy, but not by defeating one. Instead, munny is rewarded by winning one of its games. Winning a game, be it a Stop Dice or Card game, forces the Nobody to drop 100 munny and stuns it. If there are multiple Gamblers present, one game will force ''all'' Gamblers on the ground to drop 100 munny. For example: Sora engages four Gamblers in a battle and one challenges him to a dice or card game. If he wins and all four Gamblers happen to be on the ground, they will collectively drop 400 munny. Sora can also get a [[Nobody Guard]] shield or [[Twilight Shard]] by winning. The Jackpot ability makes them drop 50 additional munny for every Jackpot ability equipped.


In ''Kingdom Hearts II Final Mix'', the [[Drive Converter]] ability replaces all munny with [[Drive Orb]]s. As such, Gamblers also serve as a great source to level up [[Master Form]] with the Wishing Lamp and [[Sweet Memories]] Keyblades equipped.
In ''Kingdom Hearts II Final Mix'', Gamblers also serve as a great source to level up [[Master Form]] with the Jackpot and [[Drive Converter]] abilities equipped, the latter of which replaces munny with Drive Orbs. Equip the Wishing Lamp and [[Sweet Memories]] Keyblades to boost the effect.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x0.25|O|Handstands, then rams opponents while spinning.}}
{{Atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x0.25|O|Handstands, then rams opponents while spinning.}}
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