Armor Mode: Difference between revisions

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In addition to gaining access to new attacks, enemies get several passive benefits from Armor Mode. Enemies in Armor Mode are incapable of flinching or being knocked back by attacks. In addition, their [[Reaction Endurance]] and [[Reality Endurance]] cannot be reduced.
In addition to gaining access to new attacks, enemies get several passive benefits from Armor Mode. Enemies in Armor Mode are incapable of flinching or being knocked back by attacks. In addition, their [[Reaction Endurance]] and [[Reality Endurance]] cannot be reduced.


Only six enemies can enter Armor Mode. The amount of Armor HP varies per enemy type:
Only eight enemies can enter Armor Mode. The amount of Armor HP varies per enemy type:
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{|border="1" cellspacing="0" cellpadding="2" style="width:20%"
|-style="{{style|kh3|a}}"
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|[[Marluxia's Recreated Data]]{{RM}}||{{?}}
|[[Marluxia's Recreated Data]]{{RM}}||{{?}}
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|{{ns|Game|Yozora}}{{RM}}||{{?}}
|}
|}


{{KH3}}
{{KH3}}
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