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BraviDunno (talk | contribs) (→List of Forms and Formchanges: I think it should still be noted somewhere.) |
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'''Formchange''' is an [[ability]] first demonstrated in ''[[Kingdom Hearts II Final Mix]]'', before being included as a gameplay mechanic in ''[[Kingdom Hearts III]]''. Formchange allows the user to change their abilities or the form of their [[Keyblade]]. Formchanges are triggered via [[Situation Command]]s after achieving sufficient damage with a Keyblade. Certain Keyblades will also have the ability to Formchange a second time. Formchange is a mechanic that borrows cosmetic and technical concepts from [[Command Style]]s and [[Drive Form]]s both, and allows [[Sora]] to manipulate his Keyblade's form similar to the wielders from ''[[Kingdom Hearts Birth by Sleep]]''. While in a Formchange, the user is immune to negative status effects. | '''Formchange''' is an [[ability]] first demonstrated in ''[[Kingdom Hearts II Final Mix]]'', before being included as a gameplay mechanic in ''[[Kingdom Hearts III]]''. Formchange allows the user to change their abilities or the form of their [[Keyblade]]. Formchanges are triggered via [[Situation Command]]s after achieving sufficient damage with a Keyblade. Certain Keyblades will also have the ability to Formchange a second time. Formchange is a mechanic that borrows cosmetic and technical concepts from [[Command Style]]s and [[Drive Form]]s both, and allows [[Sora]] to manipulate his Keyblade's form similar to the wielders from ''[[Kingdom Hearts Birth by Sleep]]''. While in a Formchange, the user is immune to negative status effects. | ||
Unlike Drive Forms, Formchanges do not carry over into most cutscenes.<ref>The cutscenes leading into the record player scene at [[Toy Box]], the following events with [[Rapunzel]] and the [[Chaos Carriage]] battle in [[Kingdom of Corona]], and the [[Metal Troll]] and [[Catastrochorus]] battles at [[San Fransokyo]] do display the Formchange in it.</ref> | Unlike Drive Forms, Formchanges do not carry over into most cutscenes.<ref>The cutscenes leading into the record player scene at [[Toy Box]], the following events with [[Rapunzel]] and the [[Chaos Carriage]] battle in [[Kingdom of Corona]], and the [[Metal Troll]] and [[Catastrochorus]] battles at [[San Fransokyo]] do display the Formchange in it.</ref> Formchanges used while Sora wears his ''Kingdom Hearts II'' outfit do not change his appearance, with the exception of Rage Form. | ||
==Development== | ==Development== | ||
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==List of Forms and Formchanges== | ==List of Forms and Formchanges== | ||
[[File:Sora (Second Form) KHIII.png|right|200x200px|Second Form]] | [[File:Sora (Second Form) KHIII.png|right|200x200px|Second Form]] | ||
'''[[Second Form]]''' allows Sora to access his abilities from previous adventures, similar to [[Limit Form]]. The color scheme of Sora's clothing changes to resemble his ''[[Kingdom Hearts II]]'' outfit. It is triggered by the [[Kingdom Key]], [[Starlight]], [[Midnight Blue]], [[Phantom Green]], [[Dawn Till Dusk]], [[Elemental Encoder]], and [[Advent Red]]. The Keyblade used determines the third level finisher: Starlight uses a finisher called "[[Ancient Light]]", which draws enemies in before releasing several Keyblades made of [[light]] to strike them, while the others use [[Ars Arcanum]] instead. | '''[[Second Form]]''' allows Sora to access his abilities from previous adventures, similar to [[Limit Form]]. The color scheme of Sora's clothing changes to resemble his ''[[Kingdom Hearts II]]'' outfit. It is triggered by the [[Kingdom Key]], [[Starlight]], [[Midnight Blue]], [[Phantom Green]], [[Dawn Till Dusk]], [[Elemental Encoder]], and [[Advent Red]]. The Keyblade used determines the third level finisher: Starlight uses a finisher called "[[Ancient Light]]", which draws enemies in before releasing several Keyblades made of [[light]] to strike them, while the others use [[Ars Arcanum]] instead. |