Game:Master Xehanort: Difference between revisions

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|X
|X
|Teleports above the target and pins them to the ground while charging a frozen blast.{{?}}
|Teleports above the target and pins them to the ground while charging a frozen blast.{{?}}
|Escape the grapple to avoid damage from the chilly blast.
|Escape the grapple to avoid damage from the chill.
|(chilly blast)
|(chill)
|Blizzard
|Blizzard
|
|
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=====Final Battle=====
=====Final Battle=====
{{Atk-o|KH3|*}}
{{Atk-m|{{nihongo|'''Renzoku Kougeki'''|連続攻撃||<br>lit. "Continuous Attacks"}}
|(vertical swing)
|Physical
|0.5{{note|1.5 when emitting halos}}
|△
|2
|Unleashes a specific series of four types of attacks while holding the X-blade (see below). For one part of the series, a halo is also released from the X-blade.
|Renzoku Kougeki is Xehanort's primary attack. When "Ascension" is active, Renzoku Kougeki releases halos with each swing.
|(horizontal swing)
|Physical
|0.5{{note|1.5 when emitting halos}}
|△
|2
|(diagonal swing)
|Physical
|0.5{{note|1.5 when emitting halos}}
|△
|2
|(swing up)
|Physical
|0.5 or 1.0{{note|1.5 when emitting halos}}
|△
|2
|(halo)
|Dark
|0.5
|△
|—
}}
{{Atk|{{nihongo|'''Tataki Otoshi'''|たたき落とし||<br>lit. "Knock Down"}}
|Physical
|1.0 or 1.5
|△
|2
|Warps near the opponent and swings the X-blade down while somersaulting, then knocks them down.
|Xehanort moves through [[Keyhole]]-shaped portals when using Tataki Otoshi. He uses Tataki Otoshi very frequently, and the warping makes it difficult to land hits on Xehanort.
}}
{{Atk-m|'''Call Calamity'''
|(weapon)
|Physical
|1.0
|O
|2
|Releases a chill from the thrown X-blade, then smashes three fireballs together, and finally looses three lightning strikes on them.<br>[Status Condition] For the chill, "Freeze" (100%/3s)
|Call Calamity can be dodged with [[Dodge Roll]]s or deflected with [[Guard]]. However, the timing is quite narrow.
|(chill)
|Blizzard
|0.5 per hit
|X
|—
|(fireball)
|Fire
|1.0 per hit
|△
|—
|(thunderbolt)
|Thunder
|1.0 per hit
|X
|—
}}
{{Atk-c}}
<!--
<!--
※7……通常は「0」、「アセンション」使用中は「10」
※7……通常は「0」、「アセンション」使用中は「10」


連続攻撃 縦振り 物理 0.5(※8) △ 2
横振り 物理 0.5(※8) △ 2
ななめ振り 物理 0.5(※8) △ 2
振り上げ 物理 0.5または1.0(※8) △ 2
光輪 ダーク 0.5 △ -
武器を使った4種類の攻撃を、特定の流れで
くり出す(下の表を参照)。 ー部の流れでは、
武器から光輪も放つ
たたき落とし 物理 1.0または1.5 △ 2
相手のそばにワープして宙返りしつつ武器を
振り下ろし、下へたたき落とす
コール・カラミティ 武器 物理 1.0 O 2
冷気 ブリザド 1ヒットごとに0.5 X -
火球 ファイア 1ヒットごとに1.0 △ -
落雷 サンダー 1ヒットごとに1.0 X -
投げた武器から冷気を放ったあと、火球を3
個ぶつけ、最後に雷を3回落とす
[状態異常]冷気のみ「 フリーズ(100%/3秒)」


ダークシューチング ダーク 1ヒットごとに1.0 △ -
ダークシューチング ダーク 1ヒットごとに1.0 △ -
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※9……この連続攻撃の動作や威力倍率などは、「連続攻撃」と同じ
※9……この連続攻撃の動作や威力倍率などは、「連続攻撃」と同じ


Renzoku Kougeki (Continuous Attacks)
* Xehanort performs a quick four-hit combo with the X-Blade.
** Xehanort will infuse the X-Blade with light energy and attack Sora with a rapid Keyblade combo, releasing discs of light energy with each swing.
His main attack is a quick four-hit combo with the χ-blade.
** Xehanort will fire a shockwave of light energy.
He will energize the χ-blade with light, allowing Xehanort to fire discs of light while performing a rapid combo.
Tataki Otoshi (Knock Down): * Xehanort teleports through keyhole-shaped portals as he attacks Sora with the X-Blade. Xehanort launches Sora into the air and slams him back down to the ground, similarly to [[Aerial Slam]].  Xehanort will constantly teleport through Keyhole-shaped portals as he attacks Sora, sometimes launching him into the air before slamming him back onto the ground.


Cool Calamity: Xehanort throws the X-Blade at Sora, causing it to expel a wave of cold air that will freeze the party in place, leaving them open to subsequent Firaza and three Thundaza attacks.  One of his most dangerous attacks has him toss the χ-blade at the party, having it emit a wave of cold air that will freeze the party in place, leaving them vulnerable to a Firaza attack immediately followed by four Thundaza attacks. This attack can either be avoided with repeated Dodge Rolls or can be stopped altogether by deflecting the χ-blade with Guard. Both strategies are risky, however, as the attack comes out quite fast and can be hard to predict.


Dark Shooting
Dark Shooting
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※7……通常は「0」、「アセンション」使用中は「10」
※7……通常は「0」、「アセンション」使用中は「10」
*7: normally "0", "10" while using "Ascension"
*7: normally "0", "10" while using "Ascension"
連続攻撃 縦振り 物理 0.5(※8) △ 2
横振り 物理 0.5(※8) △ 2
ななめ振り 物理 0.5(※8) △ 2
振り上げ 物理 0.5または1.0(※8) △ 2
光輪 ダーク 0.5 △ -
武器を使った4種類の攻撃を、特定の流れで
くり出す(下の表を参照)。 ー部の流れでは、
武器から光輪も放つ
Renzoku Kougeki (Continuous Attacks)
Vertical swing (Physical) 0.5 *8 △ 2
Horizontal swing (Physical) 0.5 *8 △ 2
Diagonal swing (Physical) 0.5 *8 △ 2
Swing up (Physical) 0.5 or 1.0 (*8) △ 2
Halo (Dark) 0.5 △ -
Unleashes a specific series of four types of attacks while holding the X-blade (see below). In one part of the series, a halo is also emitted from the X-blade.
たたき落とし 物理 1.0または1.5 △ 2
相手のそばにワープして宙返りしつつ武器を
振り下ろし、下へたたき落とす
Tataki Otoshi () (Physical) 1.0 or 1.5 △ 2
Warps near the opponent and swings the X-blade down while somersaulting, then knocks them down.
コール・カラミティ 武器 物理 1.0 O 2
冷気 ブリザド 1ヒットごとに0.5 X -
火球 ファイア 1ヒットごとに1.0 △ -
落雷 サンダー 1ヒットごとに1.0 X -
投げた武器から冷気を放ったあと、火球を3
個ぶつけ、最後に雷を3回落とす
[状態異常]冷気のみ「 フリーズ(100%/3秒)」
Cool Calamity weapon physical 1.0 O 2
chill blizzard 0.5 per hit X -
fireball fire 1.0 per hit △ -
thunderbolt thunder 1.0 per hit X -
Releases a chill from the thrown X-blade, then smashes three fireballs together, and finally looses three lightning strikes on them.
[Status Condition] For the chill, "Freeze" (100%/3s)


ダークシューチング ダーク 1ヒットごとに1.0 △ -
ダークシューチング ダーク 1ヒットごとに1.0 △ -
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※9……この連続攻撃の動作や威力倍率などは、「連続攻撃」と同じ
※9……この連続攻撃の動作や威力倍率などは、「連続攻撃」と同じ
*9: This Renzoku Kougeki's movements and power multiplier, and so on, are the same as "Renzoku Kougeki".
*9: This Renzoku Kougeki's movements and power multiplier, and so on, are the same as "Renzoku Kougeki".
-->
With his armor destroyed, Xehanort flees to the top of the tower with Sora and the party in pursuit. Cornered, Xehanort summons the χ-blade and engages the party in one grand final battle. Like the previous fight, it is recommended to have plenty of Elixirs on hand as well as a Kupo Coin should Sora fall in battle. Having the Ultima Weapon will make the fight much easier.


Armed with the legendary χ-blade, Xehanort has an arsenal of powerful attacks at his disposal.
After enough damage, Xehanort will initiate the second phase of the battle by raising a platform of light and using the χ-blade to summon Kingdom Hearts (Ascension). He will then open the second phase with a new attack: calling down meteors from above (Dark Shooting). Apart from this new attack, the fight remains largely unchanged from the first phase.


Landing attacks on Xehanort himself can be difficult due to his constant teleportation (Tataki Otoshi). Thus, Sora will find himself on the defensive quite a bit. Reprisals such Counter Blast or the Counter Shield's Wrathful Flurry are useful assets. Also, Formchanges that focus on speed such as the High Wind, Blizzard Blades, Twin Yo-Yos, and Nano Arms are also useful. Like in the previous fight, Donald's Flare Force Team Attack is a great move to have for its homing capabilities.  
Immediately after this, the sky turns grey as thirteen thrones rise around the arena. (XIII Combo)  
--><!--story section?
With his armor destroyed, Xehanort flees to the top of the tower with Sora and the party in pursuit. Cornered, Xehanort summons the χ-blade and engages the party in one grand final battle. -->Like the previous battle, Sora should equip [[Elixir]]s and a [[Kupo Coin]] for healing, and the [[Ultima Weapon]] for offense.


After enough damage, Xehanort will initiate the second phase of the battle by raising a platform of light and using the χ-blade to summon Kingdom Hearts (Ascension). He will then open the second phase with a new attack: calling down meteors from above (Dark Shooting). Apart from this new attack, the fight remains largely unchanged from the first phase. However, after enough damage, Xehanort will use the power of Kingdom Hearts to steal Sora's light, forcing him into a permanent Rage Form. Unlike other uses of Rage Form, Sora cannot use Rage Form's Riskcharge ability in this fight.  
Armed with the legendary χ-blade, Xehanort has an arsenal of powerful attacks at his disposal. Sora should focus on defense, as "Tataki Otoshi" will prevent him from landing attacks easily. Reprisals such [[Counter Blast]] and [[Wrathful Flurry]] are useful for injecting damage, as well as speedy Formchanges like [[High Wind]], [[Blizzard Blades]], [[Twin Yo-Yos]], and [[Nano Arms]], or homing techniques like [[Flare Force]].


In order to return to normal, Sora must attack Xehanort to force him to drop orbs of light which fill the situation meter as well as restore HP. During this portion, Xehanort cannot be directly damaged. During this phase, Xehanort will utilize four light-based attacks.  
After enough damage{{?}}, Xehanort will initiate the second phase of the battle by summoning Kingdom Hearts via "Ascension", then immediately launch into "Dark Shooting". He will continue employing his earlier techniques, albeit enhanced via "Ascension".


After filling the situation meter, Sora can use "[[Return to the Light]]"<!--, where Sora will transform into a beam of darkness and attack Xehanort from all sides before leaping into the air and attacking from above, dealing a great deal of damage. --> Immediately after this, the sky turns grey as thirteen thrones rise around the arena. (XIII Combo)
After taking even more damage{{?}}, Xehanort will initiate the third phase of the battle by stealing Sora's light, forcing him into a version of [[Rage Form]] that cannot terminate or use [[Riskcharge]]. In order to return to normal, Sora must attack Xehanort to force him to drop orbs of light{{?}} which both fill the Situation Gauge and restore HP. During this portion, Xehanort cannot be directly damaged, but will continue to use his enhanced attacks. After filling the Situation Gauge, Sora can use "[[Return to the Light]]"<!--, where Sora will transform into a beam of darkness and attack Xehanort from all sides before leaping into the air and attacking from above, dealing a great deal of damage. --> Xehanort will respond with "XIII Combo", then continue attacking as normal. If enough time passes{{?}} without advancing to the final phase, Xehanort will steal Sora's light again, forcing Sora to retrieve it once more.


After this attack, the fight resumes as normal, but if enough time passes, Xehanort will steal Sora's light again. Once Xehanort is down to 1 HP, Sora can use "[[Last Ray]]"<!-- where Sora will fire a beam of light from his Keyblade-->. However, the move fails and Xehanort quickly retaliates with a beam of darkness that seemingly kills Sora. Sora can then use "[[Trinity]]"<!--where Sora calls on Donald and Goofy and the trio combine their powers to fire a beam of light that overpowers Xehanort's beam, piercing the Keyblade Master and-->, ending the fight.
Once Xehanort is down to 1 HP, Sora can use "[[Last Ray]]"<!-- where Sora will fire a beam of light from his Keyblade-->. However, Xehanort quickly counters and retaliates with a beam of darkness that seemingly kills Sora. Sora can then use "[[Trinity]]"<!--where Sora calls on Donald and Goofy and the trio combine their powers to fire a beam of light that overpowers Xehanort's beam, piercing the Keyblade Master and-->, ending the fight.
{{-}}
{{-}}


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