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Game:Phantom Aqua: Difference between revisions

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==Strategy==
==Strategy==
===First battle===
===First battle===
The first battle against Phantom Aqua is relatively the easiest fight against her. In this form, she only has few attacks. In one, she can disappear and cast giant ice crystals that can home in on Aqua, which can be blocked or cancelled with Thundaga. She can also perform teleporting combos, which can be blocked. Whenever she appears vulnerable, bombard her with Keyblade combos and she will soon fall.


===Second battle===
===Second battle===
The second battle is nearly identical to the first. Phantom Aqua retains her move set from the first battle, but she uses them more frequently. Still, the same tactics can be used to end her.


===Third battle===
===Third battle===
Phantom Aqua changes up her move set in the third battle. Not only does she have three health bars, but she now has access to Spellweaver, so be even more cautious.
She immediately begins the battle by activating Spellweaver. Stay away from her when she does this because the burst she creates from the activation can deliver damage. From then on out, she can either perform teleporting spirals with her clones, after which she appears vulnerable, or fire orbs that can track Aqua. Occasionally, she wanders the arena with her clones, but casting Thundaga is sufficient enough to expose the real Phantom Aqua.


===Secret boss===
===Secret boss===

Revision as of 01:23, 2 March 2017

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Phantom Aqua is a boss in Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, fought three times in the story. A stronger version of her also appears as a secret boss.

Strategy

First battle

The first battle against Phantom Aqua is relatively the easiest fight against her. In this form, she only has few attacks. In one, she can disappear and cast giant ice crystals that can home in on Aqua, which can be blocked or cancelled with Thundaga. She can also perform teleporting combos, which can be blocked. Whenever she appears vulnerable, bombard her with Keyblade combos and she will soon fall.

Second battle

The second battle is nearly identical to the first. Phantom Aqua retains her move set from the first battle, but she uses them more frequently. Still, the same tactics can be used to end her.

Third battle

Phantom Aqua changes up her move set in the third battle. Not only does she have three health bars, but she now has access to Spellweaver, so be even more cautious.

She immediately begins the battle by activating Spellweaver. Stay away from her when she does this because the burst she creates from the activation can deliver damage. From then on out, she can either perform teleporting spirals with her clones, after which she appears vulnerable, or fire orbs that can track Aqua. Occasionally, she wanders the arena with her clones, but casting Thundaga is sufficient enough to expose the real Phantom Aqua.

Secret boss