User:Rex Ronald Rilander/Player: Difference between revisions

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After exploring the area and defeating several Heartless, Ace was approached by Foreteller Ava, who tells them that they should be able to defeat weaker Heartless with their Keyblade, but for strong Heartless Ace would need to call upon the help of others who had the same will in order to be victorious. Just then, another Darkside appears, though this time numerous other Keyblade wielders from the Vulpes Union arrive to help take down the powerful Heartless. Following their victory, Ava warns the Player that there are others who appear to be collecting Light in order to fend off the darkness, but that doesn't mean that their will is the same. To elaborate, Ava states that these other Unions don't necessarily strive for peace across the worlds - instead gathering the Light for their own selfish desires - however it's up to Ace to figure out whose darkness is hiding behind a facade of Light for themselves. Once Ava leaves, Chirithy voices its understanding of Ace's confusion, but reminds them that darkness continues to spread, and has in fact spread to other worlds. Revealing that it wants Ace to go to these other worlds to fight the darkness, Chirithy then informs Ace that the Lanes Between had been opened and they could use them to access these other worlds.  
After exploring the area and defeating several Heartless, Ace was approached by Foreteller Ava, who tells them that they should be able to defeat weaker Heartless with their Keyblade, but for strong Heartless Ace would need to call upon the help of others who had the same will in order to be victorious. Just then, another Darkside appears, though this time numerous other Keyblade wielders from the Vulpes Union arrive to help take down the powerful Heartless. Following their victory, Ava warns the Player that there are others who appear to be collecting Light in order to fend off the darkness, but that doesn't mean that their will is the same. To elaborate, Ava states that these other Unions don't necessarily strive for peace across the worlds - instead gathering the Light for their own selfish desires - however it's up to Ace to figure out whose darkness is hiding behind a facade of Light for themselves. Once Ava leaves, Chirithy voices its understanding of Ace's confusion, but reminds them that darkness continues to spread, and has in fact spread to other worlds. Revealing that it wants Ace to go to these other worlds to fight the darkness, Chirithy then informs Ace that the Lanes Between had been opened and they could use them to access these other worlds.  


The Player visits Dwarf Woodlands, Wonderland and Agrabah, where they interact with the locals and help defeat the hoards of Heartless that are as they attempt to consume the world with Darkness. The Player is brought to each world under Chirithy's direction, as Darkball Heartless continue crossing over from other worlds and it's the Player's job to source their origin. While in Wonderland, Chirithy also detail his origins: “The world was in Darkness. But, the world where I came into being was full of a very bright Light. The person who bore me from this world was smiling and looking at me from within the Light.” Ultimately, the Player manages to help the locals, but when Darkballs appear in Agrabah, Chirithy is unsure of where they came from and wonders whether or not "he" knew something about it - heading back to Daybreak Town alongside the Player.  
Ace visits Dwarf Woodlands, Wonderland, and Agrabah, where he interacts with the locals and helps defeat the hoards of Heartless there as they attempt to consume the world with Darkness. Ace is brought to each world under Chirithy's direction, as Darkball Heartless continue crossing over from other worlds and it's Ace's job to find their source. Ultimately, Ace manages to help the locals, but when Darkballs appear in Agrabah, Chirithy is unsure of where they came from and wonders whether or not "he" knew something about it - heading back to Daybreak Town alongside Ace.  


Upon returning to Daybreak Town, Chirithy compliments the Player’s progress, ultimately deciding to tell the Player what they need to know: “Before the person who created me vanished, he gave his six disciples new names, and to five of them, a prophecy. Those five disciples, now Foretellers, read the prophecy in which the future was foretold - but they seemed to be shocked by the last verse: "By waging war on that land, Light shall face defeat and be annihilated. The world shall be engulfed in eternal darkness." In order to save the future, the five Foretellers thought about using the hidden power within the prophecies.” Chirithy reveals to the Player that it is this power that they’re using, with the Cards acting as intermediaries. They used power from the future to protect the light from darkness, and tried to change the future that’s engulfed in darkness. Chirithy reminds the Player that even though the five Foretellers have the same goal, their wills differ, which is why the Player mustn’t lose sight of who they are. Later, the Player seeks out Chirithy again, who claims to have been doing research on his own about the Darkballs that appeared in Agrabah. As he’d thought, the Darkballs had come from yet another world – and so Chirithy sends the Player to Olympus Coliseum in order to further fend off the Heartless.  
Upon returning to Daybreak Town, Chirithy compliments the Player’s progress, ultimately deciding to tell the Player what they need to know: “Before the person who created me vanished, he gave his six disciples new names, and to five of them, a prophecy. Those five disciples, now Foretellers, read the prophecy in which the future was foretold - but they seemed to be shocked by the last verse: "By waging war on that land, Light shall face defeat and be annihilated. The world shall be engulfed in eternal darkness." In order to save the future, the five Foretellers thought about using the hidden power within the prophecies.” Chirithy reveals to the Player that it is this power that they’re using, with the Cards acting as intermediaries. They used power from the future to protect the light from darkness, and tried to change the future that’s engulfed in darkness. Chirithy reminds the Player that even though the five Foretellers have the same goal, their wills differ, which is why the Player mustn’t lose sight of who they are. Later, the Player seeks out Chirithy again, who claims to have been doing research on his own about the Darkballs that appeared in Agrabah. As he’d thought, the Darkballs had come from yet another world – and so Chirithy sends the Player to Olympus Coliseum in order to further fend off the Heartless.  


Afterwards, the Player returns to Daybreak Town and helps several other Keyblade wielders fight off Heartless and later meets another Keyblade wielder named Ephemera, who is from a different Union. He wishes to explore a mysterious tower that lies within the center of Daybreak Town. The Player agrees to go with him to find a way into the tower, against Chirithy's wishes, but Ephemera eventually goes ahead without them. The tower is revealed to be the lair of the Foretellers, and the Player comes across the Foreteller from earlier, named Master Ava. She challenges the Player to a fight to test their strength. After the dual, she informs the Player that they have sadness in their heart and that is a link to darkness and tells the Player to return home. The Player visits a new world: Beast's Castle, and meets another Keyblade Wielder named Skuld, who is from the same Union as Ephemera and also wants to explore the Foretellers lair. They are suddenly shocked to see two Foretellers fighting each other and encounter strange Heartless. After the two defeat them, they also encounter a dark, evil vision of Chirithy, who reveals that the Heartless they defeated are Keyblade Wielders consumed by darkness, much to the shock of the Player's Chirithy.-->
Afterwards, the Player returns to Daybreak Town and helps several other Keyblade wielders fight off Heartless and later meets another Keyblade wielder named Ephemera, who is from a different Union. He wishes to explore a mysterious tower that lies within the center of Daybreak Town. The Player agrees to go with him to find a way into the tower, against Chirithy's wishes, but Ephemera eventually goes ahead without them. The tower is revealed to be the lair of the Foretellers, and the Player comes across the Foreteller from earlier, named Master Ava. She challenges the Player to a fight to test their strength. After the dual, she informs the Player that they have sadness in their heart and that is a link to darkness and tells the Player to return home. The Player visits a new world: Beast's Castle, and meets another Keyblade Wielder named Skuld, who is from the same Union as Ephemera and also wants to explore the Foretellers lair. They are suddenly shocked to see two Foretellers fighting each other and encounter strange Heartless. After the two defeat them, they also encounter a dark, evil vision of Chirithy, who reveals that the Heartless they defeated are Keyblade Wielders consumed by darkness, much to the shock of the Player's Chirithy.-->

Revision as of 03:55, 17 July 2016

colspan=2 style="text-align: center"
Name
Ace
Type
Entelechy
Residence Daybreak Town Logo KHX.png
Union
Vulpes Union KHX.png


Personality

Abilities