Enemy Card: Difference between revisions
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===[[Darkball]]=== | ===[[Darkball]]=== | ||
[[Image:Darkball (card).png]] | [[Image:Darkball (card).png]] | ||
====Chain of Memories==== | |||
'''Effect''': Card Blind<br /> | '''Effect''': Card Blind<br /> | ||
'''Description''': Hide the cards you hold from hostile eyes.<br /> | '''Description''': Hide the cards you hold from hostile eyes.<br /> | ||
'''Duration''': 3 reloads.<br /> | '''Duration''': 3 reloads.<br /> | ||
'''CP''': 25 CP<br /> | '''CP''': 25 CP<br /> | ||
====Re:Chain of Memories==== | |||
'''Effect''': Duel Trigger<br /> | '''Effect''': Duel Trigger<br /> | ||
'''Description''': Next card activates card duel regardless of the number<br /> | '''Description''': Next card activates card duel regardless of the number<br /> |
Revision as of 04:29, 26 September 2009
Enemy Cards are cards in Kingdom Hearts: Chain of Memories that Sora and Riku can win sometimes when they defeat an enemy. Enemy cards are kept in a separate deck.
In Kingdom Hearts Re:Chain of Memories, eight new enemy cards are available. The first new one is Zexion, which is obtained by defeating Zexion in the Destiny Islands, while the rest are the Organization XIII members that made their debut in Kingdom Hearts II. However, the cards of the members revealed in Kingdom Hearts II cannot be obtained until Kingdom Hearts II Final Mix has been cleared. In the English version, there must be a Kingdom Hearts II save file in the memory card.
Normal Enemy Cards
ShadowEffect: Incremetor |
SoldierEffect: Combo Plus |
Large BodyEffect: Guard |
Red NocturneEffect: Fire Boost |
Blue RhapsodyEffect: Blizard Boost |
Yellow OperaEffect: Thunder Boost |
Green RequiemEffect: Cure Boost |
PowerwildEffect: Retrograde |
BouncywildEffect: Draw |
Air SoldierEffect: Reload Kinesis |
BanditEffect:Combo Finish |
Fat BanditEffect: Back Attack |
Barrel SpiderEffect: Quickload |
Search GhostEffect: Drain |
Sea NeonEffect: Random Values |
ScrewdiverEffect: Decrementor |
AquatankEffect: Auto-Reload |
Wight KnightEffect: Float |
GargoyleEffect: Vanish |
PirateEffect: All Zeros |
Air PirateEffect:Item Bracer |
DarkballChain of MemoriesEffect: Card Blind Re:Chain of MemoriesEffect: Duel Trigger |
DefenderEffect: Protect |
WyvernEffect: Reload Lock |
WizardEffect: Magic Boost |
NeoshadowEffect: Bio |
White MushroomEffect: Hyper Healing |
Black FungusEffect: Random Flush |
Creeper PlantEffect: Leaf Bracer |
Tornado StepEffect: Reload Haste |
CrescendoEffect: Summon Boost |
Boss Enemy Cards
Guard ArmorEffect: Wide Attack |
Parasite CageEffect: Dispel |
TrickmasterEffect: Value Break |
DarksideEffect: Mimic |
Card SoldierEffect: Attack Haste |
HadesEffect: Berserk |
JafarEffect: Attack Bracer |
Oogie BoogieFile:Oogie Boogie (Enemy) (card).png Effect: Regen |
UrsulaFile:Ursula (Enemy) (card).png Effect: Shell |
HookFile:Captain Hook (Enemy) (card).png Effect: Second Chance |
Dragon MaleficentEffect: Overdrive |
Riku ReplicaFile:Riku Replica (Enemy) (card).png Effect: Sleight Lock |
AxelEffect: Quick Recovery |
LarxeneFile:Larxene (Enemy) (card).png Effect: Dash |
VexenEffect: Auto-Life |
MarluxiaFile:Marluxia (Enemy) (card).png Effect: Double Sleight |
LexaeusFile:Lexaeus (Enemy) (card).png Effect: Warp Break |
AnsemFile:Xehanort's Heartless (Enemy) (card).png Effect: Sleight Blind |
Kingdom Hearts Re: CoM ExclusiveNote: All of the cards listed below (with the exception of Zexion) cannot be unlocked until Reverse/Rebirth Mode is completed (for the Japanese version, the player is required to finish Kingdom Hearts II: Final Mix). They can then be acquired in Sora Mode in Key to Rewards rooms as Reverse/Rebirth/Final Mix+ clear bonuses. | |
ZexionEffect: Confuse Strike |
XemnasEffect: Quick Barrier |
XigbarEffect: Shot Charge |
XaldinEffect: Aero Guard |
SaïxEffect: Combo Boost |
DemyxEffect: Water Charge |
LuxordEffect: All-Break |
RoxasEffect: Double Hit |