Status effect: Difference between revisions
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(Needs JP name for Paralysis (KHDR "Key Art #6" sub-ability description)) |
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===Paralysis=== | ===Paralysis=== | ||
The {{nihongo|'''Paralysis'''|}} status effect appears in ''Kingdom Hearts Dark Road''. It paralyzes the victim and prevents them from selecting certain cards from the hand. | The {{nihongo|'''Paralysis'''|麻痺|Mahi}} status effect appears in ''Kingdom Hearts Union χ'' and ''Kingdom Hearts Dark Road''. It paralyzes the victim and prevents them from selecting certain cards from the hand. | ||
===Poison=== | ===Poison=== | ||
The {{nihongo|'''Poison'''|ポイズン|Poizun}} status effect appears in ''Kingdom Hearts'', ''Kingdom Hearts Birth by Sleep'', ''Kingdom Hearts 3D: Dream Drop Distance'', and ''Kingdom Hearts Dark Road''. It gradually depletes the victim's HP. Poison is inflicted by commands like [[Poison]] and [[Poison Edge]], and enemies like the [[Black Fungus]] and [[Vile Phial]]. | The {{nihongo|'''Poison'''|ポイズン/毒|Poizun/Doku}} status effect appears in ''Kingdom Hearts'', ''Kingdom Hearts Birth by Sleep'', ''Kingdom Hearts 3D: Dream Drop Distance'', ''Kingdom Hearts Union χ'', and ''Kingdom Hearts Dark Road''. It gradually depletes the victim's HP. Poison is inflicted by commands like [[Poison]] and [[Poison Edge]], and enemies like the [[Black Fungus]] and [[Vile Phial]]. | ||
<gallery> | <gallery> | ||
File:Poisoned Sora KH.png|Sora suffering from Poison. | File:Poisoned Sora KH.png|Sora suffering from Poison. | ||
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===Sleep=== | ===Sleep=== | ||
The {{nihongo|'''Sleep'''|スリプル|Suripuru}} status effect appears in ''Kingdom Hearts Re:Chain of Memories'', ''Kingdom Hearts Birth by Sleep'', ''Kingdom Hearts 3D: Dream Drop Distance'', and ''Kingdom Hearts Dark Road''. It immobilizes the victim for a period of time, or until the victim is attacked, and is inflicted by techniques like [[Sleep]] or [[Joint Force]]. In ''Kingdom Hearts 3D: Dream Drop Distance'', when the character is affected by Sleep, his [[Drop Gauge]] speed increases. In ''Kingdom Hearts Re:Chain of Memories'', enemies can begin battle asleep if fought within [[Sleeping Darkness]] rooms or hit by certain props. | The {{nihongo|'''Sleep'''|スリプル/睡眠|Suripuru/Suimin}} status effect appears in ''Kingdom Hearts Re:Chain of Memories'', ''Kingdom Hearts Birth by Sleep'', ''Kingdom Hearts 3D: Dream Drop Distance'', ''Kingdom Hearts Union χ'', and ''Kingdom Hearts Dark Road''. It immobilizes the victim for a period of time, or until the victim is attacked, and is inflicted by techniques like [[Sleep]] or [[Joint Force]]. In ''Kingdom Hearts 3D: Dream Drop Distance'', when the character is affected by Sleep, his [[Drop Gauge]] speed increases. In ''Kingdom Hearts Re:Chain of Memories'', enemies can begin battle asleep if fought within [[Sleeping Darkness]] rooms or hit by certain props. | ||
<gallery> | <gallery> |