Aqua: Difference between revisions

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(Secret endings don't count)
Tag: Undo
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{{frm-atk-o|#DC143C|o=*|ba=*}}
{{frm-atk-o|#DC143C|o=*|ba=*}}
{{frm-atk-m|l=*|Prism Rain|(prism rain)|mag|Neutral|1.6(x1-28)|0|1(x1-28)|0.1(x1-28)|O|—|—|Fires a number of homing projectiles corresponding to lock count. If the lock count is 28, you can attack with additional bursts. If your inputs are timed right, you fire more projectiles and can continue your attack several times.|(burst)|mag|Neutral|0.4(x3-21)|0|1(x3-21)|0.1(x3-21)|O|—|—}}
{{frm-atk-m|l=*|Prism Rain|(prism rain)|mag|Neutral|1.6(x1-28)|0|1(x1-28)|0.1(x1-28)|O|—|—|Fires a number of homing projectiles corresponding to lock count. If the lock count is 28, you can attack with additional bursts. If your inputs are timed right, you fire more projectiles and can continue your attack several times.|(burst)|mag|Neutral|0.4(x3-21)|0|1(x3-21)|0.1(x3-21)|O|—|—}}
{{frm-atk|{{nihongo|'''Lower Left Ground Swing'''|地上左下振り|<br>Chijō Hidarishita Furi}}|att|Physical|1|5|0|1|X|1|—|First ground combo. Will be replaced by the second ground combo if the target is at mid-to-long range. Will also be replaced by the "Rising Somersault Swing" attack if the target is up high.}}
{{frm-atk|{{nihongo|'''Lower Left Ground Swing'''|地上左下振り|<br>Chijō Hidarishita Furi}}|att|Physical|1.0|5|0|1|X|1|—|First ground combo. Will be replaced by the second ground combo if the target is at mid-to-long range. Will also be replaced by the "Rising Somersault Swing" attack if the target is up high.}}
{{frm-atk|{{nihongo|'''Ground Thrust'''|地上突き|<br>Chijō Tsuki}}|att|Physical|1.5|7|0|1|X|1|—|Second ground combo.}}
{{frm-atk|{{nihongo|'''Ground Thrust'''|地上突き|<br>Chijō Tsuki}}|att|Physical|1.5|7|0|1|X|1|—|Second ground combo.}}
{{frm-atk|{{nihongo|'''Right Ground Swing'''|地上右振り|<br>Chijō Migi Furi}}|att|Physical|0.75|3|0|0.75|X|1|—|Third ground combo.}}
{{frm-atk|{{nihongo|'''Right Ground Swing'''|地上右振り|<br>Chijō Migi Furi}}|att|Physical|0.75|3|0|0.75|X|1|—|Third ground combo.}}
{{frm-atk|{{nihongo|'''Upper Left Spinning Ground Swing'''|地上左上回転振り|<br>Chijō Hidariue Kaiten Furi}}|att|Physical|1+1|5+5|0|0.3+0.3|X|—|—|Fourth ground combo.}}
{{frm-atk|{{nihongo|'''Upper Left Spinning Ground Swing'''|地上左上回転振り|<br>Chijō Hidariue Kaiten Furi}}|att|Physical|1.0+1.0|5+5|0|0.3+0.3|X|—|—|Fourth ground combo.}}
{{frm-atk|l=*|Magic Pulse|att|Physical|1(x3)+2|5(x3)+10|0(x3)+1|0.5(x3)+1|X|—|Stun (50%/10 seconds){{note|Final hit only}}|Ground and aerial combo finisher.}}
{{frm-atk|l=*|Magic Pulse|att|Physical|1.0(x3)+2.0|5(x3)+10|0(x3)+1|0.5(x3)+1|X|—|Stun (50%/10 seconds){{note|Final hit only}}|Ground and aerial combo finisher.}}
{{frm-atk|{{nihongo|'''Upper Left Aerial Swing'''|空中左上振り|<br>Kūchū Hidariue Furi}}|att|Physical|1|5|0|1|X|1|—|First aerial combo. Will be replaced by "Aerial Thrust" if the target is at mid-to-long range.}}
{{frm-atk|{{nihongo|'''Upper Left Aerial Swing'''|空中左上振り|<br>Kūchū Hidariue Furi}}|att|Physical|1.0|5|0|1|X|1|—|First aerial combo. Will be replaced by "Aerial Thrust" if the target is at mid-to-long range.}}
{{frm-atk|{{nihongo|'''Aerial Thrust'''|空中突き|<br>Kūchū Tsuki}}|att|Physical|1.5|7|0|1|X|1|—|Second aerial combo.}}
{{frm-atk|{{nihongo|'''Aerial Thrust'''|空中突き|<br>Kūchū Tsuki}}|att|Physical|1.5|7|0|1|X|1|—|Second aerial combo.}}
{{frm-atk|{{nihongo|'''Upper Right Aerial Swing'''|空中右上振り|<br>Kūchū Migiue Furi}}|att|Physical|0.75|3|0|0.5|X|1|—|Third aerial combo.}}
{{frm-atk|{{nihongo|'''Upper Right Aerial Swing'''|空中右上振り|<br>Kūchū Migiue Furi}}|att|Physical|0.75|3|0|0.5|X|1|—|Third aerial combo.}}
{{frm-atk|{{nihongo|'''Leftward Spinning Aerial Swing'''|空中右上振り|<br>Kūchū Hidari Kaiten Furi}}|att|Physical|1+1|5+5|0+0|0.3+0.3|X|—|—|Fourth aerial combo.}}
{{frm-atk|{{nihongo|'''Leftward Spinning Aerial Swing'''|空中右上振り|<br>Kūchū Hidari Kaiten Furi}}|att|Physical|1.0+1.0|5+5|0+0|0.3+0.3|X|—|—|Fourth aerial combo.}}
{{frm-atk|{{nihongo|'''Rising Somersault Swing'''|上昇宙返り振り|<br>Jōshō Chūgaeri Furi}}|att|Physical|1.2+1.2|6+6|0|0.5+0.5|X|—|—|Used when the target is up high.}}
{{frm-atk|{{nihongo|'''Rising Somersault Swing'''|上昇宙返り振り|<br>Jōshō Chūgaeri Furi}}|att|Physical|1.2+1.2|6+6|0|0.5+0.5|X|—|—|Used when the target is up high.}}
{{frm-atk|{{nihongo|'''Descending Somersault Swing'''|下降宙返り振り|<br>Kakō Chūgaeri Furi}}|att|Physical|1(x3)|5(x3)|0|0.3(x3)|X|—|—|Used when the target is at a lower position.}}
{{frm-atk|{{nihongo|'''Descending Somersault Swing'''|下降宙返り振り|<br>Kakō Chūgaeri Furi}}|att|Physical|1.0(x3)|5(x3)|0|0.3(x3)|X|—|—|Used when the target is at a lower position.}}
{{frm-atk|l=*|Counter Blast|mag|Neutral|2|10|1|0|O|—|—|Press {{button|x}} after a successful block to send surrounding foes flying. (Reprisal)}}
{{frm-atk|l=*|Counter Blast|mag|Neutral|2.0|10|1|0|O|—|—|Press {{button|x}} after a successful block to send surrounding foes flying. (Reprisal)}}
{{frm-atk-m|l=*|Firaga|(standard)|mag|Fire|2.2|10|1|1|X|—|—||(finisher)|mag|Fire|2.6|10|1|0|X|—|—}}
{{frm-atk-m|l=*|Firaga|(standard)|mag|Fire|2.2|10|1|1|X|—|—||(finisher)|mag|Fire|2.6|10|1|0|X|—|—}}
{{frm-atk|l=*|Firaza|mag|Fire|8.8|0|5|0|X|—|—}}
{{frm-atk|l=*|Firaza|mag|Fire|8.8|0|5|0|X|—|—}}