Kingdom Hearts Re:Chain of Memories: Difference between revisions

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m (Neumannz, replaced: Square Enix → {{w|Square Enix}} (3), Map Cards → map card (3), typos fixed: immediatly → immediately, Playstation → PlayStation)
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|romaji = Kingudamu Hātsu Re: Chein obu Memorīzu
|romaji = Kingudamu Hātsu Re: Chein obu Memorīzu
|caption= American Boxart
|caption= American Boxart
|developer=[[wikipedia:Square Enix|Square Enix]]
|developer={{w|Square Enix}}
|publisher=Square Enix
|publisher=Square Enix
|release=[[Image:Flag of Japan.png|20px|Japan]] March 29, 2007 <br>
|release=[[Image:Flag of Japan.png|20px|Japan]] March 29, 2007 <br>
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|genre= Action role-playing game
|genre= Action role-playing game
|modes= Single player
|modes= Single player
|ratings= [[Wikipedia:CERO|CERO]]:A<br>ESRB: E10+
|ratings= {{w|CERO}}:A<br>ESRB: E10+
|platforms= [[Wikipedia:PlayStation 2|PlayStation 2]]
|platforms= {{w|PlayStation 2}}
}}
}}
{{Q|Memory is the key.|Tagline}}
{{Q|Memory is the key.|Tagline}}
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==Major changes==
==Major changes==
While many changes were made between the two versions, by far the most important was the total redesign of the game to be a three-dimensional computer-rendered game for the Playstation 2, in the same style as the other released entries in the series, ''Kingdom Hearts'' and ''Kingdom Hearts II''. This revamp included changing the battle arenas from two dimensional screens without "height" into full three-dimensional arenas, allowing enemies to rise out of the player's range. [[File:Traverse Town 01 KHRECOM.png|thumb|left|An example of a scene redone in 3D.]]
While many changes were made between the two versions, by far the most important was the total redesign of the game to be a three-dimensional computer-rendered game for the PlayStation 2, in the same style as the other released entries in the series, ''Kingdom Hearts'' and ''Kingdom Hearts II''. This revamp included changing the battle arenas from two dimensional screens without "height" into full three-dimensional arenas, allowing enemies to rise out of the player's range. [[File:Traverse Town 01 KHRECOM.png|thumb|left|An example of a scene redone in 3D.]]


Additionally, these arenas can be aesthetically varied, even within the same world, while in the original game there was only one arena design per world. The "Duel" system was added to Riku's battle mechanics, and the [[Reaction Command]] system of ''[[Kingdom Hearts II]]'' was incorporated into both Sora and Riku's battle mechanics, generally to replace instances where the player would press the "A" button to continue a combo attack.
Additionally, these arenas can be aesthetically varied, even within the same world, while in the original game there was only one arena design per world. The "Duel" system was added to Riku's battle mechanics, and the [[Reaction Command]] system of ''[[Kingdom Hearts II]]'' was incorporated into both Sora and Riku's battle mechanics, generally to replace instances where the player would press the "A" button to continue a combo attack.
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*[[100 Acre Wood]] has been modified to be a mini-game world, as in ''Kingdom Hearts'' and ''Kingdom Hearts II'', as opposed to a single mini-game composed of helping Pooh find the other inhabitants of that world.
*[[100 Acre Wood]] has been modified to be a mini-game world, as in ''Kingdom Hearts'' and ''Kingdom Hearts II'', as opposed to a single mini-game composed of helping Pooh find the other inhabitants of that world.
*The Journal now keeps track of mini-game scores, as in ''Kingdom Hearts'' and ''Kingdom Hearts II''.
*The Journal now keeps track of mini-game scores, as in ''Kingdom Hearts'' and ''Kingdom Hearts II''.
*In the Japanese version, having a [[Game Clear Data|cleared]] ''Kingdom Hearts II Final Mix'' save file on your memory card will allow Sora to obtain a second set of treasures from the [[Map Cards#Room of Rewards|Room of Rewards]] on each floor. These include [[attack card]]s modeled after certain ''Kingdom Hearts II'' Keyblades, and [[enemy card]]s modeled after the seven of the eight [[Organization XIII]] members which were not available in ''Chain of Memories''. In both versions, this feature can also be unlocked by clearing "Reverse/Rebirth" on ''Re:Chain of Memories''. The [[Zexion]] card, while added to the game, is available as soon as it is obtained in "Reverse/Rebirth".<!-- I don't think this can be unlocked simply by having a KH2 save file, as I had one and I still had to beat Reverse/Rebirth-->
*In the Japanese version, having a [[Game Clear Data|cleared]] ''Kingdom Hearts II Final Mix'' save file on your memory card will allow Sora to obtain a second set of treasures from the [[Room of Rewards]] on each floor. These include [[attack card]]s modeled after certain ''Kingdom Hearts II'' Keyblades, and [[enemy card]]s modeled after the seven of the eight [[Organization XIII]] members which were not available in ''Chain of Memories''. In both versions, this feature can also be unlocked by clearing "Reverse/Rebirth" on ''Re:Chain of Memories''. The [[Zexion]] card, while added to the game, is available as soon as it is obtained in "Reverse/Rebirth".<!-- I don't think this can be unlocked simply by having a KH2 save file, as I had one and I still had to beat Reverse/Rebirth-->
*The [[Gold Card|Gold]] and [[Platinum Card]]s are now available in Sora's Story, and can be obtained from Bounties after obtaining every other card.
*The [[Gold Card|Gold]] and [[Platinum Card]]s are now available in Sora's Story, and can be obtained from Bounties after obtaining every other card.
*Barrels and [[Barrel Spider]]s no longer reappear if you re-enter a room.
*Barrels and [[Barrel Spider]]s no longer reappear if you re-enter a room.
*The [[Pluto]] [[friend card]] and [[Lucky Bounty]] Sleights are now available.
*The [[Pluto]] [[friend card]] and [[Lucky Bounty]] Sleights are now available.
*The [[Bottomless Darkness]], [[Roulette Room]], and [[Random Joker]] Map Cards have been added.
*The [[Bottomless Darkness]], [[Roulette Room]], and [[Random Joker]] map cards have been added.
*The [[Gravity Raid]], [[Stop Raid]], [[Homing Fira]], [[Firaga Break]], [[Blazing Donald]], and [[Goofy Charge]] Sleights have been removed, and replaced with [[Magnet Spiral]], [[Lethal Frame]], [[Freeze]], [[Firaga Burst]], [[Raging Storm]], [[Stardust Blitz]], [[Goofy Tornado Lv2]], [[Goofy Smash]], and [[Wild Crush]].
*The [[Gravity Raid]], [[Stop Raid]], [[Homing Fira]], [[Firaga Break]], [[Blazing Donald]], and [[Goofy Charge]] Sleights have been removed, and replaced with [[Magnet Spiral]], [[Lethal Frame]], [[Freeze]], [[Firaga Burst]], [[Raging Storm]], [[Stardust Blitz]], [[Goofy Tornado Lv2]], [[Goofy Smash]], and [[Wild Crush]].
*Riku's battle mechanics now include the [[Duel]] system and its Sleights, and now have the [[Holy Burst]] and [[Inverse Burst]] Friend Sleights.
*Riku's battle mechanics now include the [[Duel]] system and its Sleights, and now have the [[Holy Burst]] and [[Inverse Burst]] Friend Sleights.
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*The effects of several Sleights were modified.<!--which?-->
*The effects of several Sleights were modified.<!--which?-->
*The Ansem, Seeker of Darkness card is now available as a Bounty within [[Twilight Town]], not [[Castle Oblivion]].
*The Ansem, Seeker of Darkness card is now available as a Bounty within [[Twilight Town]], not [[Castle Oblivion]].
*[[Jack Skellington]]'s friend card is now available from the first battle in Halloween Town, rather than immediatly ''after'' it.
*[[Jack Skellington]]'s friend card is now available from the first battle in Halloween Town, rather than immediately ''after'' it.
*[[Zantetsuken]], [[Sonic Blade]], [[Tornado]], [[Holy]], [[Ars Arcanum]], [[Ragnarok]], and [[Mega Flare]] are now available to learn at levels 22, 27, 42, 47, 37, 52, and 57, respectively, as opposed to levels 27, 22, 32, 37, 42, 47, and 52.
*[[Zantetsuken]], [[Sonic Blade]], [[Tornado]], [[Holy]], [[Ars Arcanum]], [[Ragnarok]], and [[Mega Flare]] are now available to learn at levels 22, 27, 42, 47, 37, 52, and 57, respectively, as opposed to levels 27, 22, 32, 37, 42, 47, and 52.
*[[Warpinator]] is now a Twilight Town Bounty, instead of a reward for defeating the [[Riku Replica]].
*[[Warpinator]] is now a Twilight Town Bounty, instead of a reward for defeating the [[Riku Replica]].