Kingdom Hearts Re:Chain of Memories: Difference between revisions

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(Grammar + cut out bias)
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*3D cutscenes, along with voice-acting.
*3D cutscenes, along with voice-acting.
*Updated music, including new songs.
*Updated music, including new songs.
*Theater Mode is unlockable, which allows you to view all cutscences in the game. (Replaced Link mode)
*Theater Mode is unlockable, which allows you to view all cutscenes in the game. (Replaced Link mode)
*Clearing ''Kingdom Hearts II: Final Mix+'' first will allow Sora to use [[sleights]] and [[Keyblade]]s from ''Kingdom Hearts II''.  It will also unlock enemy cards of the [[Organization XIII]] members that were in ''Kingdom Hearts II'', with the exception of Axel, who already has an enemy card.  In the North American release the [[Enemy Cards]] can be unlocked with a North American version of ''Kingdom Hearts II'', and clearing Sora's Story in the game.
*Clearing ''Kingdom Hearts II: Final Mix+'' first will allow Sora to use [[sleights]] and [[Keyblade]]s from ''Kingdom Hearts II''.  It will also unlock enemy cards of the [[Organization XIII]] members that were in ''Kingdom Hearts II'', with the exception of Axel, who already has an enemy card.  In the North American release the [[Enemy Cards]] can be unlocked with a North American version of ''Kingdom Hearts II'', and clearing Sora's Story in the game.
*Riku is more powerful than in the original game.
*Riku is more powerful than in the original game.
*Kingdom Hearts: Chain of Memories was rated 'E' for fantasy violence and mild language, whereas Kingdom Hearts Re: Chain of Memories is rated E10+ for Fantasy Violence.  
*Kingdom Hearts: Chain of Memories was rated 'E' for fantasy violence and mild language, whereas Kingdom Hearts Re: Chain of Memories is rated E10+ for Fantasy Violence.  
*It wasn't and wont be released in PAL regions.
*It wasn't and won't be released in PAL regions.
===Gameplay===
===Gameplay===
''Kingdom Hearts Re:Chain of Memories'' follows a completely new battle system and game play than from those of ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts II]].'' The battle system now revolves around Sora's memories, represented as [[cards]]. Using [[Attack Cards]], [[Magic Cards]], and [[Item Cards]] is the only way to attack. Each card has a number from 0 to 9. When a card is played against the enemy's card, the card with the lower value "Breaks" and is discarded. This leaves enemies vulnerable for a few seconds. Cards with a value of 0 can break any attack, but can also be broken by any card played after wards. If a 0 is played before another high level card it will not be broken and will leave your opponent wide open for attacks. [[Enemy Cards]] can also be used in battle to temporarily give abilities to Sora.
''Kingdom Hearts Re:Chain of Memories'' follows a completely new battle system and game play than from those of ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts II]].'' The battle system now revolves around Sora's memories, represented as [[cards]]. Using [[Attack Cards]], [[Magic Cards]], and [[Item Cards]] is the only way to attack. Each card has a number from 0 to 9. When a card is played against the enemy's card, the card with the lower value "Breaks" and is discarded. This leaves enemies vulnerable for a few seconds. Cards with a value of 0 can break any attack, but can also be broken by any card played after wards. If a 0 is played before another high level card it will not be broken and will leave your opponent wide open for attacks. [[Enemy Cards]] can also be used in battle to temporarily give abilities to Sora.