User talk:ShardofTruth: Difference between revisions

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say, could you please get the character images from union cross like vanellope for example? --[[Special:Contributions/24.0.175.56|24.0.175.56]] 21:26, 26 January 2021 (UTC)
say, could you please get the character images from union cross like vanellope for example? --[[Special:Contributions/24.0.175.56|24.0.175.56]] 21:26, 26 January 2021 (UTC)
:What do you mean exactly?
:Union Cross uses lightwave (lwf) animation files, that are basically reduced swf files, which means characters/enemies are divided in the animated parts (head, arms, legs etc.) and the swf's vector graphics are converted into pixel graphics. So what you'll usually find are a bunch of very small png files you'll have to piece together to get the full character.
:The catch is that, at least in case of the characters, the quality is often the same or even worse compared to screenshots directly taken from the game. That's why most of the KHUX sprites here are cropped screenshots instead of "ripped renders" or something like that. But there is basically no way to increase their quality, at least not without the original swf files that exist for all Heartless/characters that appeared in the browser version of the game (KHX). There are exceptions, for example when the game zooms in during a cutscene the lwf parts are often of higher quality or complete images altogether. You can find some examples of this on [https://roboloid.github.io/khux/assets Roboloid's page].
:'''tldr'''; There is currently no way to get much better images of the Union Cross characters like Vanellope unless SquareEnix releases them themselves (e.g. like it happened in Melody of Memory). --{{User:ShardofTruth/Sig}} 12:38, 27 January 2021 (UTC)