Magic: Difference between revisions

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Magical power is associated with wisdom, as indicated by the descriptions of the [[Dream Rod]] and [[Struggle Wand]], as well as [[Wisdom Form]]. It is also associated with the color blue, the color of the [[MP gauge]]s appearing in ''Kingdom Hearts'' and ''Kingdom Hearts II'', the color of [[magic card]]s in ''[[Kingdom Hearts Chain of Memories]]'', and the signature color of Wisdom Form. In the menus, magic is represented by a symbol of Donald's mage hat.
Magical power is associated with wisdom, as indicated by the descriptions of the [[Dream Rod]] and [[Struggle Wand]], as well as [[Wisdom Form]]. It is also associated with the color blue, the color of the [[MP gauge]]s appearing in ''Kingdom Hearts'' and ''Kingdom Hearts II'', the color of [[magic card]]s in ''[[Kingdom Hearts Chain of Memories]]'', and the signature color of Wisdom Form. In the menus, magic is represented by a symbol of Donald's mage hat.


In ''Kingdom Hearts'' and ''Kingdom Hearts II'', choosing the [[Dream Rod]] in the [[Dive to the Heart]] grants greater magic-casting ability upon leveling up earlier in game. Magic-focused play styles are considered to be among the more difficult to use, owing largely to the care that must be taken of elemental effects, as some enemies may either be immune to and/or healed by certain elements, as well as the limitation of a finite amount of MP which must be carefully managed, with the assistance of restorative items and abilities such as [[MP Haste]] and [[MP Rage]].
In ''Kingdom Hearts'' and ''Kingdom Hearts II'', choosing the [[Dream Rod]] in the [[Dive to the Heart]] grants greater magic-casting ability upon leveling up earlier in-game. Magic-focused play styles are considered to be among the more difficult to use, owing largely to the care that must be taken of elemental effects, as some enemies may either be immune to and/or healed by certain elements, as well as the limitation of a finite amount of MP which must be carefully managed, with the assistance of restorative items and abilities such as [[MP Haste]] and [[MP Rage]].


==Usage==
==Usage==
[[File:Ice Barrage KH3D.gif|thumb|right|Sora casts Ice Barrage, a variation of the Blizzard spell, in ''Kingdom Hearts 3D: Dream Drop Distance''.]]
[[File:Ice Barrage KH3D.gif|thumb|right|Sora casts Ice Barrage, a variation of the Blizzard spell, in ''Kingdom Hearts 3D: Dream Drop Distance''.]]
Many individuals in the ''Kingdom Hearts'' universe are capable of using magic. All wielders of the [[Keyblade]] are capable of learning magic, and magic of the Keyblade itself is capable of great feats, being able to lock a [[world]]'s Keyhole, open [[gate]]s, and transform into different forms. There are also those that specialize in the use of magic, such as Donald Duck, [[Merlin]], and [[Yen Sid]]. Those that are adept at magic can use it in a wide variety of uses outside of combat, such as transformations, transportation between worlds, realms, or even time periods, or casting enchantments or curses. Like many techniques, spells are often accompanied by an invocation, such as "Light!" when casting a [[Holy]] spell.
Many individuals in the ''Kingdom Hearts'' universe are capable of using magic. All wielders of the [[Keyblade]] are capable of learning magic, and magic of the Keyblade itself is capable of great feats, being able to lock a [[world]]'s Keyhole, open [[gate]]s, and transform into different forms. Some specialize in the use of magic, such as Donald Duck, [[Merlin]], and [[Yen Sid]]. Those that are adept at magic can use it in a wide variety of uses outside of combat, such as transformations, transportation between worlds, realms, or even time periods, or casting enchantments or curses. Like many techniques, spells are often accompanied by an invocation, such as "Light!" when casting a [[Holy]] spell.
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===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
{{see also|Panel System#Magic Panels|l1=Panel System|Magic Panel}}
{{see also|Panel System#Magic Panels|l1=Panel System|Magic Panel}}
In ''Kingdom Hearts 358/2 Days'', magic can be used during missions when magic panels are installed into the [[Panel System|panel grid]]. The number of  
In ''Kingdom Hearts 358/2 Days'', magic can be used during missions when magic panels are installed into the [[Panel System|panel grid]]. The number of available casts for a type of basic magic is determined by the number of installed panels for that type, but casts can be restored mid-mission by using items such as Ethers. Linking basic magic panels to special magic panels will [[Magic Panel#Leveling Magic|increase the level]] or [[Magic Panel#Multiple Casts|grant multiple casts]] of that magic.
available casts for a type of basic magic is determined by the number of installed panels for that type, but casts can be restored mid-mission by using items such as Ethers. Linking basic magic panels to special magic panels will [[Magic Panel#Leveling Magic|increase the level]] or [[Magic Panel#Multiple Casts|grant multiple casts]] of that magic.


There are five varieties of magic that appear, each with three tiers; however, unlike in other games, different tiers of one type of magic will have different effects. For example, [[Fire]] launches a homing fireball, while Fira shoots a penetrating fireball straight ahead, and Firaga launches a large fireball with slight homing capabilities into the air, after which it explodes.
There are five varieties of magic that appear, each with three tiers; however, unlike in other games, different tiers of one type of magic will have different effects. For example, [[Fire]] launches a homing fireball, while Fira shoots a penetrating fireball straight ahead, and Firaga launches a large fireball with slight homing capabilities into the air, after which it explodes.
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===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
{{main|Magic command (KHBBS)}}
{{main|Magic command (KHBBS)}}
In ''Kingdom Hearts Birth by Sleep'', a wide variety of magic techniques are available, basic and advanced, in the form of magic commands. As with {{c|attack command|KHBBS}}s, magic commands go through a cool-down period before they can be used again, but otherwise their use is not limited.
In ''Kingdom Hearts Birth by Sleep'', a wide variety of magic techniques are available, basic and advanced, in the form of magic commands. As with {{c|attack command|KHBBS}}s, magic commands go through a cool-down period before they can be used again, but otherwise, their use is not limited.


Magic commands may be dropped by enemies, purchased from shops, found in small chests, or obtained from various mini-games, such as the [[Command Board]].
Magic commands may be dropped by enemies, purchased from shops, found in small chests, or obtained from various mini-games, such as the [[Command Board]].
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*{{nihongo|'''Dual Style'''|二連スタイル|Ni-ren Sutairu}}: Offensive magic is cast as small projectiles that are fired in paired bursts. Each successive tier of magic increases the number of projectiles per burst by one. This style is used by [[Double Arrowguns]], [[Twin Yo-Yos]], and [[Hunny Blasters]].
*{{nihongo|'''Dual Style'''|二連スタイル|Ni-ren Sutairu}}: Offensive magic is cast as small projectiles that are fired in paired bursts. Each successive tier of magic increases the number of projectiles per burst by one. This style is used by [[Double Arrowguns]], [[Twin Yo-Yos]], and [[Hunny Blasters]].
*{{nihongo|'''Artillery Style'''|砲撃スタイル|Hōgeki Sutairu}}: Offensive magic is cast as a large cannonball-like projectile that explodes on impact. This style is used by [[Magic Launcher]], [[Drill Punch]], [[Hunny Launcher]], {{c|Highwind|Formchange}}, and [[Clock Drill]].
*{{nihongo|'''Artillery Style'''|砲撃スタイル|Hōgeki Sutairu}}: Offensive magic is cast as a large cannonball-like projectile that explodes on impact. This style is used by [[Magic Launcher]], [[Drill Punch]], [[Hunny Launcher]], {{c|Highwind|Formchange}}, and [[Clock Drill]].
Additionally, the effect of offensive magic changes when cast underwater.
Additionally, the effect of offensive magic changes when they are cast underwater.


As a playable character, Riku has access to Thundaga and Curaga magic, while Aqua has access to Firaga, Blizzaga, Thundaga and Curaga.<!-- As allies, Riku can use Dark Firaga; Aqua can use Blizzaga, Thundaga, and Curaga; Mickey can use Faith and Curaga; Kairi can use Curara; and Xion can use Curaga.--><!--what are we including for magic? donald's techniques? what else that doesn't fall under the basic set? anything that uses the magic stat?-->
As a playable character, Riku has access to Thundaga and Curaga magic, while Aqua has access to Firaga, Blizzaga, Thundaga, and Curaga.<!-- As allies, Riku can use Dark Firaga; Aqua can use Blizzaga, Thundaga, and Curaga; Mickey can use Faith and Curaga; Kairi can use Curara; Xion can use Curaga.--><!--what are we including for magic? donald's techniques? what else that doesn't fall under the basic set? anything that uses the magic stat?-->


The magic Situation Commands from ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'' return, now called '''grand magic'''. Again, the grand magic command will be one tier above the magic that triggered it. Certain {{c|abilities|kh3}} obtained through equipping specific weapons or accessories or through a [[Full Course Bonus]] allow grand magic commands to generate more easily during battle, as well as grant access to the otherwise unavailable Curaza command.
The magic Situation Commands from ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'' return, now called '''grand magic'''. Again, the grand magic command will be one tier above the magic that triggered it. Certain {{c|abilities|kh3}} obtained through equipping specific weapons or accessories or through a [[Full Course Bonus]] allow grand magic commands to generate more easily during battle, as well as grant access to the otherwise unavailable Curaza command.
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====''Kingdom Hearts 358/2 Days''====
====''Kingdom Hearts 358/2 Days''====
[[File:Blizzaga KHD.gif|thumb|Roxas using Blizzaga in ''Kingdom Hearts 358/2 Days'']]
[[File:Blizzaga KHD.gif|thumb|Roxas using Blizzaga in ''Kingdom Hearts 358/2 Days'']]
*'''Blizzard''': Shoots a homing ice crystal that pass through the enemy with short bursts.
*'''Blizzard''': Shoots a homing ice crystal that passes through the enemy with short bursts.
*'''Blizzara''': Summons a snowstorm that explodes on contact.
*'''Blizzara''': Summons a snowstorm that explodes on contact.
*'''Blizzaga''': Sets an ice mine that triggers a large explosion of ice when the enemy approaches.
*'''Blizzaga''': Sets an ice mine that triggers a large explosion of ice when the enemy approaches.
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====''Kingdom Hearts II''====
====''Kingdom Hearts II''====
[[File:Reflega KHII.gif|thumb|right|Sora using Reflega in ''Kingdom Hearts II'']]
[[File:Reflega KHII.gif|thumb|right|Sora using Reflega in ''Kingdom Hearts II'']]
*'''Reflect''': Creates a barrier of light that guards against attacks and disperses into a spray of light, dealing damage equal to the enemy's attack power..
*'''Reflect''': Creates a barrier of light that guards against attacks and disperses into a spray of light, dealing damage equal to the enemy's attack power.
*'''Reflera''': Creates a wider barrier of light that guards against attacks and disperses into a spray of light, dealing damage equal to the enemy's attack power.
*'''Reflera''': Creates a wider barrier of light that guards against attacks and disperses into a spray of light, dealing damage equal to the enemy's attack power.
*'''Reflega''': Creates an even wider barrier of light that guards against attacks and disperses into a spray of light, dealing damage equal to the enemy's attack power.
*'''Reflega''': Creates an even wider barrier of light that guards against attacks and disperses into a spray of light, dealing damage equal to the enemy's attack power.