Game:Young Xehanort: Difference between revisions

→‎Kingdom Hearts Birth by Sleep: putting "?" to where stats are unknown, but likely to exist
(→‎Kingdom Hearts Birth by Sleep: putting "?" to where stats are unknown, but likely to exist)
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{{Atk-o|BBS}}
{{Atk-o|BBS}}
{{Atk|''Dual Blade''
{{Atk|''Dual Blade''
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|Attacks with three quick strikes.
|Attacks with three quick strikes.
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{{Atk|''Dual-Wield Wild Dance''
{{Atk|''Dual-Wield Wild Dance''
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|Attacks with an extended sword combo.
|Attacks with an extended sword combo.
|Has a similar but slightly different animation from the short combo. The final hit of the combo will hit from behind, so Terra and Ventus need to use a reprisal just before it hits to avoid it.
|Has a similar but slightly different animation from the short combo. The final hit of the combo will hit from behind, so Terra and Ventus need to use a reprisal just before it hits to avoid it.
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{{Atk|''Dash attack''
{{Atk|''Dash attack''
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|Transforms his blades into a spear and dashes forward. If the dash attack connects, the protagonist is launched and the Unknown performs a follow-up attack while flipping backwards.
|Transforms his blades into a spear and dashes forward. If the dash attack connects, the protagonist is launched and the Unknown performs a follow-up attack while flipping backwards.
|The protagonist can avoid the follow-up and cause the boss to stagger by using a Payback command.
|The protagonist can avoid the follow-up and cause the boss to stagger by using a Payback command.
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{{Atk|''X Blade''
{{Atk|''X Blade''
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|Jumps back and releases an X-shaped shockwave from his blades that tracks the protagonist.
|Jumps back and releases an X-shaped shockwave from his blades that tracks the protagonist.
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{{Atk|''Spear orbs''
{{Atk|''Spear orbs''
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|Summons several orbs that fire spears of energy at the protagonist from every direction. This attack can continue during the Unknown's other attacks.  
|Summons several orbs that fire spears of energy at the protagonist from every direction. This attack can continue during the Unknown's other attacks.  
|This technique can be blocked by Aqua's [[Barrier]] commands.
|This technique can be blocked by Aqua's [[Barrier]] commands.
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{{Atk|''Sonic attack''
{{Atk|''Sonic attack''
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|Quickly darts around the battlefield, knocking the protagonist high into the air when he hits them.
|Quickly darts around the battlefield, knocking the protagonist high into the air when he hits them.
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{{Atk|''Whirlwind to the Void''
{{Atk|''Whirlwind to the Void''
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|Summons a tornado that scatters the protagonist's deck commands when it hits them.
|Summons a tornado that scatters the protagonist's deck commands when it hits them.
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{{Atk|''Aerial dropkick''
{{Atk|''Aerial dropkick''
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|Jumps into the air while flipping and performs a diving kick that knocks the protagonist away. The Unknown is invincible while using this attack.
|Jumps into the air while flipping and performs a diving kick that knocks the protagonist away. The Unknown is invincible while using this attack.
|Only used as a possible follow-up to Time Reversal.
|Only used as a possible follow-up to Time Reversal.
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{{Atk|''Vanish''
{{Atk|''Vanish''
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|Becomes invisible. In this state, he cannot be locked on, but he gives away his location through a faint shimmer, as well as through his Ethereal Blades.
|Becomes invisible. In this state, he cannot be locked on, but he gives away his location through a faint shimmer, as well as through his Ethereal Blades.
|Only used at low HP. The Unknown cannot create clones, stop time, or be made to stagger while in this state, but can still occasionally use Renewal Barrier. If the player uses a D-Link at any phase of the fight, the Unknown will use this ability in response.
|Only used at low HP. The Unknown cannot create clones, stop time, or be made to stagger while in this state, but can still occasionally use Renewal Barrier. If the player uses a D-Link at any phase of the fight, the Unknown will use this ability in response.
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{{Atk|''Raging Storm''
{{Atk|''Raging Storm''
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|Stun
|Stun
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|Summons three vortexes of flame around himself and hovers around the battlefield. The flames stun the protagonist when they hit them.  
|Summons three vortexes of flame around himself and hovers around the battlefield.
|In later phases of the battle, he will combine Raging Storm with some of his other abilities, usually his Long Combo.
|In later phases of the battle, he will combine Raging Storm with some of his other abilities, usually his Long Combo.
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{{Atk|''Summon copies''
{{Atk|''Summon copies''
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|Summons four copies of himself to overwhelm the protagonist. Each of them share his Short Combo, Long Combo, Sonic Attack, Collision Magnet, and X-wave attacks and there is no set pattern to their attacks. However, the copies can be easily destroyed with a clean hit. The boss will not stagger or use Renewal Barrier or Time Reversal while clones are active.
|Summons four copies of himself to overwhelm the protagonist. Each of them share his Short Combo, Long Combo, Sonic Attack, Collision Magnet, and X-wave attacks and there is no set pattern to their attacks. However, the copies can be easily destroyed with a clean hit. The boss will not stagger or use Renewal Barrier or Time Reversal while clones are active.
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{{Atk|''Mega Flare''
{{Atk|''Mega Flare''
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|Ignite
|Ignite (?%)
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|Summons a huge sphere of flames that explodes, inflicting massive damage. Has a chance to inflict {{c|Ignite|status}}.
|Summons a huge sphere of flames that explodes, inflicting massive damage.
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{{Atk|''Meteor''
{{Atk|''Meteor''
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|Summons a meteor to fall on the battlefield and explode.
|Summons a meteor to fall on the battlefield and explode.
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{{Atk|''Doom''
{{Atk|''Doom''
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|Doom
|Doom
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|Fires a web of energy at the protagonist and starts a five-second countdown. It is Game Over when the countdown reaches 0. Rapidly tap {{button|X}} ({{button|circle}} in the Japanese releases) to break free.  
|Fires a web of energy at the protagonist and starts a five-second countdown. It is Game Over when the countdown reaches 0. Rapidly tap {{button|X}} ({{button|circle}} in the Japanese releases) to break free.  
|If this move connects, subsequent uses will make the countdown begin one number lower.
|If this move connects, subsequent uses will make the countdown begin one number lower.
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{{Atk|''Collision Magnet''
{{Atk|''Collision Magnet''
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|Leaps into the air and casts out a lasso of energy that snares the protagonist and pulls them toward him for a quick slash.  
|Leaps into the air and casts out a lasso of energy that snares the protagonist and pulls them toward him for a quick slash.  
|In ''Kingdom Hearts Birth by Sleep Final Mix'', it is possible to Air Slide out of the whip.
|In ''Kingdom Hearts Birth by Sleep Final Mix'', it is possible to Air Slide out of the whip.
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|Takes on a defensive stance, blocking any physical attack. When hit by any attack, retaliates by transforming his Keyblade into a whip and swinging twice, releasing crescent-shaped waves.
|Takes on a defensive stance, blocking any physical attack. When hit by any attack, retaliates by transforming his Keyblade into a whip and swinging twice, releasing crescent-shaped waves.
|Used after staggering from a good amount of consecutive hits.
|Used after staggering from a good amount of consecutive hits during an attack.
|Wave
|Wave
|{{AT|att}} Physical
|{{AT|att}} Physical
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