User:Aid1043/Reaction Durability: Difference between revisions
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In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' enemy and Spirit has a hidden '''{{nihongo|Reaction Durability}}''' value. Each attack decreases the Reaction Durability by a certain amount, called its '''{{nihongo|Reaction Value}}'''. When a target's Reaction Durability reaches 0, they will flinch or be blown away. If a creature with a current Reaction Durability of 1 or greater is unharmed for at least 10 seconds, their Reaction Durability will fully recover. If a creature with a current Reaction Durability of 0 flinches, their Reaction Durability will fully recover, while [[Young Xehanort]], [[Xemnas]], and the [[Spellican]] will also have their durability restored after a short period of time. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' enemy and Spirit has a hidden '''{{nihongo|Reaction Durability}}''' value. Each attack decreases the Reaction Durability by a certain amount, called its '''{{nihongo|Reaction Value}}'''. When a target's Reaction Durability reaches 0, they will flinch or be blown away. If a creature with a current Reaction Durability of 1 or greater is unharmed for at least 10 seconds, their Reaction Durability will fully recover. If a creature with a current Reaction Durability of 0 flinches, their Reaction Durability will fully recover, while [[Young Xehanort]], [[Xemnas]], and the [[Spellican]] will also have their durability restored after a short period of time. | ||
Ordinary [[Dream Eaters]] have a Reaction Durability of 1. Certain strong Dream Eaters have a Reaction Durability of 3 or 4; this includes the [[Kooma Panda]], [[Zolephant]], [[Drill Sye]], [[Halbird]], [[Eaglider]], [[Thunderaffe]], [[Cera Terror]], [[Tyranto Rex]], [[Aura Lion]], [[Pegaslick]], [[Electricorn]], [[Skelterwild]], [[Keeba Tiger]], [[Ryu Dragon]], | Ordinary [[Dream Eaters]] have a Reaction Durability of 1. Certain strong Dream Eaters have a Reaction Durability of 3 or 4; this includes the [[Kooma Panda]], [[Zolephant]], [[Drill Sye]], [[Halbird]], [[Eaglider]], [[Thunderaffe]], [[Cera Terror]], [[Tyranto Rex]], [[Aura Lion]], [[Pegaslick]], [[Electricorn]], [[Skelterwild]], [[Keeba Tiger]], [[Ryu Dragon]], [[Ursa Circus]], and [[Beatalike]]{{KHDDDHD}}{{?}}. Bosses have a unique Reaction Durability value. | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
{{Template:Mechanics}} | {{Template:Mechanics}} |
Revision as of 00:44, 31 March 2024
Sandbox notes: - Find a good article title - It's called "Reaction Durability" in KH3D, "Reaction Endurance" in KHIII - double check other games's Ultimanias - I'd like to cover "Revenge Value" here, too, is there a name that covers both? - Is this a thing in BBS? - Add nihongo
Reaction Durability is a combat mechanic in the Kingdom Hearts series. It determines how many hits an enemy will take before flinching or being blown away.
In certain games, enemies also have a Revenge Value, a related mechanic that determines how many hits an enemy will take before retaliating.
Mechanics
Kingdom Hearts II
Kingdom Hearts 3D: Dream Drop Distance
In Kingdom Hearts 3D: Dream Drop Distance enemy and Spirit has a hidden Reaction Durability value. Each attack decreases the Reaction Durability by a certain amount, called its Reaction Value. When a target's Reaction Durability reaches 0, they will flinch or be blown away. If a creature with a current Reaction Durability of 1 or greater is unharmed for at least 10 seconds, their Reaction Durability will fully recover. If a creature with a current Reaction Durability of 0 flinches, their Reaction Durability will fully recover, while Young Xehanort, Xemnas, and the Spellican will also have their durability restored after a short period of time.
Ordinary Dream Eaters have a Reaction Durability of 1. Certain strong Dream Eaters have a Reaction Durability of 3 or 4; this includes the Kooma Panda, Zolephant, Drill Sye, Halbird, Eaglider, Thunderaffe, Cera Terror, Tyranto Rex, Aura Lion, Pegaslick, Electricorn, Skelterwild, Keeba Tiger, Ryu Dragon, Ursa Circus, and Beatalike[KH DDD HD] . Bosses have a unique Reaction Durability value.