MOM icon.png

Music Stage: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
(Scoring)
Line 17: Line 17:
==Mechanics==
==Mechanics==
===Scoring===
===Scoring===
{{sec-stub}}
<code>'''Letters to be replaced with rank images'''</code>
{|border="1" cellpadding="2" cellspacing="0" style="width:30%; text-align:center"
|-style="{{style|mom|a}}"
!style="width:60%"; colspan="2"|Rank
!style="width:40%"; rowspan="2"|Score range
|-style="{{style|mom|b}}"
!style="width:20%"|EN
!style="width:20%"|JP
|-
|A+++||SSS||9000000 – 9999999
|-
|A++||SS||8500000 – 8999999
|-
|A+||S||8000000 – 8499999
|-
|colspan="2"|A||7000000 – 7999999
|-
|colspan="2"|B||6000000 – 6999999
|-
|colspan="2"|C||5000000 – 5999999
|-
|colspan="2"|D||4000000 – 4999999
|-
|colspan="2"|E||2000000 – 3999999
|-
|colspan="2"|F||0000000 – 1999999
|}


===Rewards===
===Rewards===
Line 29: Line 59:
{{MOM}}
{{MOM}}
{{MOMStages}}
{{MOMStages}}
<!--[[Category:Kingdom Hearts Melody of Memory]]-->
<!--[[Category:Kingdom Hearts Melody of Memory]]
[[Category:Kingdom Hearts Melody of Memory Memory Dives| ]]
[[Category:Kingdom Hearts Melody of Memory Field Battles| ]]
[[Category:Kingdom Hearts Melody of Memory Boss Battles| ]]-->

Revision as of 16:49, 6 January 2024

Music Stages (ステージ Sutēji?, lit. "Stage") are the main gameplay mode in Kingdom Hearts Melody of Memory.

Music Stage types

Field Battle

Memory Dive

Boss Battle

Special Music Stages

Co-Op mode

VS Battle

Main article: VS Battle

Mechanics

Scoring

Letters to be replaced with rank images

Rank Score range
EN JP
A+++ SSS 9000000 – 9999999
A++ SS 8500000 – 8999999
A+ S 8000000 – 8499999
A 7000000 – 7999999
B 6000000 – 6999999
C 5000000 – 5999999
D 4000000 – 4999999
E 2000000 – 3999999
F 0000000 – 1999999

Rewards

At the end of a Music Stage, Rhythm Points are awarded based on score and various other performance criteria. Music Stages will also drop several types of items upon a successful clear: Collector's Cards, consumable items, and synthesis materials. The number of materials earned can be increased by upgrading the Key Art Collector's Level bonus or equipping an Item Boost.

The Collector's Cards dropped by a given Music Stage are determined by the Collector's Card pack the stage belongs to. There are 37 different packs, each with a different set of Character, Enemy, and Keyblade Collector's Cards. There is also a random chance that a Treasure Chest will spawn at the end of a Music Stage, granting a random Key Art Collector's Card.

The five consumable items are dropped at a fixed rate that is the same for every Music Stage.

Nearly every Music Stage can drop three types of synthesis materials, but the advanced Crystal materials will only drop once they have been unlocked by reaching the appropriate Moogle Level. Each material type is associated with a specific group of stages based on the origin of the songs. The number of synthesis materials earned is also dependent on score, with higher scores awarding up to 12 extra materials.