Darker Than Dark: Difference between revisions

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|katakana=ダーカーザンダーカー
|katakana=ダーカーザンダーカー
|romaji=Dākā Zan Dākā
|romaji=Dākā Zan Dākā
|japname=Darker Than Darker
|jpname=Darker Than Darker
|image=Darker Than Dark KHD.png
|desc=A weapon that offers high Magic and combo reach.
|desc=A weapon that offers high Magic and combo reach.
|str=+75
|str=+75
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|bonus=+10
|bonus=+10
|bonusunit=+1
|bonusunit=+1
|appgrd=1.18
|ability1={{c|Magic Bracer|358}}
|ability1={{c|Magic Bracer|358}}
|ability2=[[Vitality Barrier]]
|ability2=[[Vitality Barrier]]
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|katakana=ダーカーザンダーカー+
|katakana=ダーカーザンダーカー+
|romaji=Dākā Zan Dākā+
|romaji=Dākā Zan Dākā+
|japname=Darker Than Darker+
|jpname=Darker Than Darker+
|chainname=Darker Than Dark
|image=Darker Than Dark
|image=Darker Than Dark KHD.png
|desc=An upgraded Darker Than Dark.<br>Offers high Magic and combo reach.
|desc=An upgraded Darker Than Dark.<br>Offers high Magic and combo reach.
|str=+100
|str=+100
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|bonus=+12
|bonus=+12
|bonusunit=+1
|bonusunit=+1
|appgrd=1.18
|ability1=[[Fire Finish]]
|ability1=[[Fire Finish]]
|ability2=[[Thunder Finish]]
|ability2=[[Thunder Finish]]
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==Design==
==Design==
The Darker Than Dark has a pink handle and a rectangular, lilac guard with long spikes on each of its corners. The long shaft is dark purple, has concave edges, is decorated by two indigo diamonds, and ends in a spike resembling those on the Nobody symbol. The lilac-colored teeth are shaped like a large arrowhead. The [[Keychain]] token is a diamond resembling the Keyblade’s teeth.
The Darker Than Dark has a pink handle and a rectangular, lilac guard with long spikes on each of its corners. The long shaft is dark purple, has concave edges, is decorated by two indigo diamonds, and ends in a spike resembling those on the Nobody symbol. The lilac-colored teeth are shaped like a large arrowhead. The [[Keychain]] token is a diamond resembling the Keyblade's teeth.


==Gameplay==
==Gameplay==
The ground combo is three hits, The first is a vertical upward slash from the left leg, followed by a long rush forward with a diagonal spinning slash, and ends with a lightning-fast array of two horizontal slashes, first to the left then to the right, and a vertical downward slash. The aerial combo is a horizontal slash to the left, then a horizontal slash to the right, it repeats those two movement once each, and ends with a spinning slash. You can also end it after the initial two horizontal slashes and it will end with a diagonal vertical slash from the right shoulder.  
The ground combo consists of three moves, The first is a vertical upward slash from the left leg, followed by a long rush forward with a diagonal spinning slash, and ends with a lightning-fast array of two horizontal slashes, first to the left then to the right, a upward swing, and a vertical downward slash. A Y-combo can be started after the second move, which intiates the same four-hit finisher as before but with the opportunity to use a second Y input to replace the latter two hits with an aerial spinning slash. The aerial combo is a horizontal slash to the left, then a horizontal slash to the right, it repeats those two movement once each, and ends with a spinning slash. You can also end it after the initial two horizontal slashes and it will end with a diagonal vertical slash from the right shoulder.  
{{Keychains}}
{{Keychains}}
{{KeybladeR}}
{{KeybladeR}}