Leviathan: Difference between revisions

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{{youmay|the Keychain|the [[Leviathan Model|Gummi Ship Blueprint]]|[[Leviathan (ship)|the ship]]}}
{{about}}
{{game|358}}
{{game|358}}
{{tab|o-info}}
{{tab|o-info}}
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|bonus=+4
|bonus=+4
|bonusunit=+2
|bonusunit=+2
|appair=1.19
|ability1=[[Chain Power]]
|ability1=[[Chain Power]]
|ability2=[[Combo Jump]]
|ability2=[[Combo Jump]]
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|bonus=+4
|bonus=+4
|bonusunit=+2
|bonusunit=+2
|appair=1.19
|ability1=[[Combo Boost]]
|ability1=[[Combo Boost]]
|ability2=[[Combo-Jump]]
|ability2=[[Combo-Jump]]
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==Gameplay==
==Gameplay==
The basic ground combo contains a total of 4 attacks, with 2 separate options for the last attack. The first attack is a dashing backflip slash that is then followed by a forward thrust. The third attack is another quick backflip slash (in place), and the standard fourth attack is a horizontal slash. The option for the alternate combo arises after the third attack and is initiated with {{button|dsy}}; Roxas/Xion will perform a spinning frontflip attack that ends in a strong downward slash. The slash spikes the enemy downward, but since the attack is barely above the ground, the effect is minimized. Having a [[Block]] panel equipped with the ability [[Combo-Block]] active may make it more difficult to use the alternate 4th attack, as {{button|dsy}} also executes the Guard ability. If this is the case, one must make sure to have the directional pad pressed (in any direction) to use the combo.
The basic ground combo consists of a dashing backflip slash that is then followed by a forward thrust, another quick backflip slash (in place), and finishing with a horizontal slash. Pressing {{button|dsy}} after the ground combo's third strike has Roxas/Xion perform a spinning frontflip attack that ends with a downward slash. The slash spikes the enemy downward, but since the attack is barely above the ground, the effect is minimized. If the [[Combo-Block]] ability is equipped, one must have the directional pad pressed in any direction, as {{button|dsy}} also executes [[Block]].


The basic aerial combo consists of five separate phases.
The basic air combo begins with a [[Horizontal Slash]] of two side-to-side slashes, a second pair of Horizontal Slashes, a spinning frontflip attack (identical to the ground one), another Horizontal Slash pair, and finally another spinning frontflip attack. Notably, any of the five moves in the combo can also serve as a finisher. The flips, if they serve as the final blow, will add an extra blow spiking the enemy downward, while the horizontal slashes will add a third slash with knockback if the combo isn't continued.
#The first attack is a [[Horizontal Slash]] of 3 separate strikes.
#If the combo continues one attack further, 2 extra slashes will be added to the Horizontal Slash.
#If the combo continues one attack further, the fifth strike will be replaced by a spinning frontflip attack (identical to the ground one).
#If the combo continues one attack further, another Horizontal Slash will be performed after the frontflip.  
#If the combo continues for the fifth and final attack, the third slash of the second Horizontal Slash will be replaced with another spinning frontflip attack. The final strike spikes the enemy downward if it hits.


The complete aerial combo of this weapon nets Roxas or Xion a lot of horizontal distance, allowing them to reach some locations (and chests) at the beginning of the game otherwise unreachable without high leveled Air Slides or High Jumps. A prime example is in the central area of Agrabah; one can use the combos to travel amongst the high ledges. [[Abyssal Tide]]'s aerial combo is highly similar and slightly inferior at doing this.
This air combo propels the user a considerable amount of distance forwards, allowing them to reach some locations (and chests) at the beginning of the game otherwise unreachable without high leveled Air Slides or High Jumps. A prime example is in the central area of Agrabah, where the air combo can be used to travel amongst the high ledges. [[Abyssal Tide]]'s air combo is highly similar and slightly inferior at doing this.


== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:Leviathan.png|Artwork of the Leviathan.
File:Leviathan.png|Concept art of the Leviathan from the ''Kingdom Hearts 358/2 Days'' Ultimania.
File:Windmaker (Removed) KHD.png|Pre-release screenshot of ''Kingdom Hearts 358/2 Days'' showing the Keyblade's Wind Maker form.
File:Windmaker (Removed) KHD.png|Pre-release screenshot of ''Kingdom Hearts 358/2 Days'' showing the Keyblade's Wind Maker form.
</gallery>  
</gallery>  
{{Keychains}}
{{Keychains}}
{{KeybladeR}}
{{KeybladeR}}