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Final Blow: Difference between revisions

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==Mechanics==
==Mechanics==
In ''Kingdom Hearts III'', Final Blow is an {{c|action ability|kh3}} that costs 5 {{AP}} to equip. It is activated by pressing {{button|x}} after a successful reprisal. Should an enemy reel from any of Sora's three counter attacks, he can teleport and follow up with three consecutive strikes. Aside from {{Light Form}} and {{Dark Form}}, barrier guards cannot be followed up with final blow. A perfect reprisal from {{critical counter}} will also increase the damage dealt with final blow.
In ''Kingdom Hearts III'', Final Blow is an {{c|action ability|kh3}} that costs 5 {{AP}} to equip. It is activated by pressing {{button|x}} after a successful reprisal. Should an enemy reel from any of Sora's three counter attacks, he can teleport and follow up with three consecutive strikes. Aside from {{light Form}} and {{dark Form}}, barrier guards cannot be followed up with final blow. A perfect reprisal from {{critical counter}} will also increase the damage dealt with final blow.


==Learning Final Blow==
==Learning Final Blow==

Revision as of 17:42, 11 May 2021

Final Blow (ファイナルブロー Fainaru Burō?) is an ability in Kingdom Hearts III. It allows the user to follow up on a counterattack by instantly closing in on the enemy and continuing to attack.

Mechanics

In Kingdom Hearts III, Final Blow is an action ability that costs 5 AP to equip. It is activated by pressing X after a successful reprisal. Should an enemy reel from any of Sora's three counter attacks, he can teleport and follow up with three consecutive strikes. Aside from Template:Light Form and Template:Dark Form, barrier guards cannot be followed up with final blow. A perfect reprisal from Template:Critical counter will also increase the damage dealt with final blow.

Learning Final Blow

Kingdom Hearts III

Notes and references

  1. ^ In Critical Mode, Sora learns Final Blow after the Dive to the Heart segment.