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In ''Kingdom Hearts III'', Risk Dodge is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. When Sora's guard is broken, pressing {{button|c}} allows him to perform a variety of special evasive actions. While using Risk Dodge, Sora can counterattack by pressing {{button|x}}.
In ''Kingdom Hearts III'', Risk Dodge is an {{c|action ability|kh3}} that costs 3 {{AP}} to equip. When Sora's guard is broken, pressing {{button|c}} allows him to perform a variety of special evasive actions. While using Risk Dodge, Sora can counterattack by pressing {{button|x}}.


<!--Risk Dodge has three specific evasive actions depending on what Sora is fighting, each with its own counterattack. For some enemies, Sora somersaults himself over the enemy, with the counterattack, '''Risk Raid''', being a [[Strike Raid]]-esque attack. For others, he slides around the enemy like in [[Reversal]], with its counter being '''Backlash''', a series of slashes that end with a flipping slash. When up close against the [[Rock Troll]], Risk Dodge lets Sora slide beneath its legs and use '''Rising Hook''' to perform uppercutting slashes. When far away from the Rock Troll, Sora instead teleports to the Heartless and can use '''Teleport Slash''' to counter.-->
When somersaulting over an enemy's head, Sora can counter with {{nihongo|'''Risk Raid'''|カウンターレイド|Kauntā Reido|lit. "Counter Raid"}}, an attack similar to [[Strike Raid]]. When sliding behind the enemy, Sora can counter with {{nihongo|'''Backlash'''|バックスラッシュ|Bakkusurasshu|lit. "Backslash"}}, a series of slashes that end with a flipping slash. When going under an enemy's feet, Sora can counter with {{nihongo|'''Rising Hook'''|フックアッパー|Fukku Appā|lit. "Hook Upper"}}, a series of uppercuts. When teleporting behind an enemy, Sora can counter with {{nihongo|'''Teleport Slash'''|ワープスラシュ|Wāpu Surasshu|lit. "Warp Slash"}}.
 
==Learning Risk Dodge==
==Learning Risk Dodge==
===''Kingdom Hearts III''===
===''Kingdom Hearts III''===

Revision as of 13:39, 29 January 2020

Risk Dodge (リスクドッジ Risuku Dojji?) is an ability in Kingdom Hearts III. It allows the user to dodge and counterattack when their guard is broken.

Mechanics

In Kingdom Hearts III, Risk Dodge is an action ability that costs 3 AP to equip. When Sora's guard is broken, pressing Circle allows him to perform a variety of special evasive actions. While using Risk Dodge, Sora can counterattack by pressing X.

When somersaulting over an enemy's head, Sora can counter with Risk Raid (カウンターレイド Kauntā Reido?, lit. "Counter Raid"), an attack similar to Strike Raid. When sliding behind the enemy, Sora can counter with Backlash (バックスラッシュ Bakkusurasshu?, lit. "Backslash"), a series of slashes that end with a flipping slash. When going under an enemy's feet, Sora can counter with Rising Hook (フックアッパー Fukku Appā?, lit. "Hook Upper"), a series of uppercuts. When teleporting behind an enemy, Sora can counter with Teleport Slash (ワープスラシュ Wāpu Surasshu?, lit. "Warp Slash").

Learning Risk Dodge

Kingdom Hearts III

Notes and references

  1. ^ In Critical Mode, Sora learns Risk Dodge after the Dive to the Heart segment.