Save Point: Difference between revisions

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(Someone put "Nobides" instead of "Nobodies")
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[[Image:Savepoints kh2.JPG|thumb|Type A and Type B Save Points.]]
[[Image:Savepoints kh2.JPG|thumb|Type A and Type B Save Points.]]
'''Save Points''' (also called '''Save Spots''') are places within worlds that [[Sora]], [[Riku]], and any character that is controlled can save the progress they have made in their travels as well as fully restore their HP and MP and give the player a chance to organize the party. Save Points are dispersed throughout the worlds, usually every three or four rooms (enemies such as Heartless and Nobides do not spawn in these rooms), as a tracker.
'''Save Points''' (also called '''Save Spots''') are places within worlds that [[Sora]], [[Riku]], and any character that is controlled can save the progress they have made in their travels as well as fully restore their HP and MP and give the player a chance to organize the party. Save Points are dispersed throughout the worlds, usually every three or four rooms (enemies such as Heartless and Nobodies usually do not spawn in these rooms), as a tracker. There are some exceptions, however, where rooms with Save Points may be infested with Heartless - one such example is the '''Rabbit Hole''' in [[Wonderland]].
 
==Appearances==
==Appearances==
===''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts II]]''===
===''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts II]]''===
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Type A Save Points remain throughout the game, regardless of how far the player has progressed in the storyline. In addition to the regular features of the Save Points, Type A Save Points also serve as a link between the [[Gummi Ship]] and the world currently being visited, meaning that once activated (by touching them for the first time), one can teleport from the Save Point to the Gummi Ship and vice versa. In ''Kingdom Hearts II'', these may become temporarily inaccessible because of the storyline, and will have to be re-activated later.  
Type A Save Points remain throughout the game, regardless of how far the player has progressed in the storyline. In addition to the regular features of the Save Points, Type A Save Points also serve as a link between the [[Gummi Ship]] and the world currently being visited, meaning that once activated (by touching them for the first time), one can teleport from the Save Point to the Gummi Ship and vice versa. In ''Kingdom Hearts II'', these may become temporarily inaccessible because of the storyline, and will have to be re-activated later.  


Type B Save Points are in some cases only temporary and will therefore sometimes disappear as the player progresses in the storyline. Unlike the Type A Save Points, these may or may not not serve as links to the Gummi Ship(eg. In Kingdom Hearts, the save point in Wonderland: Queen's Throne Room. It is Type B, but transports the player to the Gummi Ship). They do have all the other functions of a Save Point though.
Type B Save Points are in some cases only temporary and will therefore sometimes disappear as the player progresses in the storyline. Unlike the Type A Save Points, these may or may not not serve as links to the Gummi Ship (e.g. In Kingdom Hearts, the save point in Wonderland: Queen's Throne Room. It is Type B, but transports the player to the Gummi Ship). They do have all the other functions of a Save Point though.


===''[[Kingdom Hearts: Chain of Memories]]''===
===''[[Kingdom Hearts: Chain of Memories]]''===
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==[[Gummi Ship]]==
==[[Gummi Ship]]==
In ''[[Kingdom Hearts II]]'', Gummi Ships can be used as Save Points by pressing Start, and saving progress.
In ''[[Kingdom Hearts II]]'', the World Map can be used as a Save Point in itself when most of the story is completed. All one has to do is hit the '''Start''' button and hit '''Save''' to save one's progress.


[[Category:Game elements]]
[[Category:Game elements]]

Revision as of 10:06, 2 February 2009

File:Savepoints kh2.JPG
Type A and Type B Save Points.

Save Points (also called Save Spots) are places within worlds that Sora, Riku, and any character that is controlled can save the progress they have made in their travels as well as fully restore their HP and MP and give the player a chance to organize the party. Save Points are dispersed throughout the worlds, usually every three or four rooms (enemies such as Heartless and Nobodies usually do not spawn in these rooms), as a tracker. There are some exceptions, however, where rooms with Save Points may be infested with Heartless - one such example is the Rabbit Hole in Wonderland.

Appearances

Kingdom Hearts and Kingdom Hearts II

Save Points are divided into two types; Type A and Type B.

Type A Save Points remain throughout the game, regardless of how far the player has progressed in the storyline. In addition to the regular features of the Save Points, Type A Save Points also serve as a link between the Gummi Ship and the world currently being visited, meaning that once activated (by touching them for the first time), one can teleport from the Save Point to the Gummi Ship and vice versa. In Kingdom Hearts II, these may become temporarily inaccessible because of the storyline, and will have to be re-activated later.

Type B Save Points are in some cases only temporary and will therefore sometimes disappear as the player progresses in the storyline. Unlike the Type A Save Points, these may or may not not serve as links to the Gummi Ship (e.g. In Kingdom Hearts, the save point in Wonderland: Queen's Throne Room. It is Type B, but transports the player to the Gummi Ship). They do have all the other functions of a Save Point though.

Kingdom Hearts: Chain of Memories

In Chain of Memories, save points are accessed through a card known as "Moment's Reprieve". They can be used in any room except for story rooms and boss rooms. Save points are also found on the entrance to each floor of Castle Oblivion.

Gummi Ship

In Kingdom Hearts II, the World Map can be used as a Save Point in itself when most of the story is completed. All one has to do is hit the Start button and hit Save to save one's progress.