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Element Cluster: Difference between revisions

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(→‎Strategy: replacing very inefficient strategy -- you can far, far exceed the score requirements with all three characters using a more responsive and cheaper deck.)
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==Strategy==
==Strategy==
The Element Cluster can be found exclusively in [[Neverland]]; specifically in the Indian Camp. Terra, Ventus and Aqua all have access to this area.
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A manageable way to take out the Element Cluster is to have a varied deck: have [[Ice Cream|ice creams]] of the three elemental [[Command Style]]s -- Firestorm, Diamond Dust and Thunderbolt -- and also include [[Firaga]], [[Blizzaga]] and [[Thundaga]] attacks. Aqua will be at an advantage for this encounter, as she will have access to [[Triple Firaga]] and [[Triple Blizzaga]], making her able to score ''thrice'' as many points as Terra and Ventus during the Element Cluster's Fire or Blizzard phases. Be sure to stock up two [[Curaga]] commands as well; they might be necessary.
 
Also make sure [[Fire Screen]], [[Blizzard Screen]] and [[Thunder Screen]] are leveled up sufficiently, in order to take as little elemental damage as possible.
 
As the reports state, the middle element calls the shots:
As the reports state, the middle element calls the shots:
*In its Fire phase, the Element Cluster will breathe out waves of fire that last about two seconds. These can be successfully avoided by staying far away from it.
*In its Fire phase, the Element Cluster will breathe out waves of fire that last about two seconds. These can be successfully avoided by staying far away from it.
*In its Blizzard phase, the Element Cluster will shoot ice projectiles in three directions; forward left, forward right, and center. There is a rather short interval between these projectiles, and they can be hard to avoid.
*In its Blizzard phase, the Element Cluster will shoot ice projectiles in three directions; forward left, forward right, and center. There is a rather short interval between these projectiles, and they can be hard to avoid.
*In its Thunder phase, the Element Cluster conjures thunderbolts like its aesthetically similar counterpart, the [[Triple Wrecker]], albeit with shorter intervals between said thunderbolts.
*In its Thunder phase, the Element Cluster conjures thunderbolts like its aesthetically similar counterpart, the [[Triple Wrecker]], albeit with shorter intervals between said thunderbolts.-->
The Element Cluster can only be found in [[Neverland]]'s [[Indian Camp]].
 
The most efficient way to achieve high scores is to equip the player character with quick elemental Movement Commands: [[Ice Slide]], [[Thunder Roll]] and [[Fire Glide]] for Ventus, and [[Firewheel]] for Aqua. The Command Deck should be filled with [[Fire Surge]] or [[Thunder Surge]] to replace any elements not covered by Movement Commands. In order to have as many Surges available as possible, healing should be covered by [[Renewal Block]] or [[Renewal Barrier]]. However, if these commands are not available, the player character can instead equip [[Firaga]], [[Blizzaga]], [[Thundaga]], their variants, or even [[Ice Cream]] items or elemental [[Shotlock]]s. In order to increase the restoration speed of the Command Deck, equip [[Attack Haste]], or [[Magic Haste]] if relying on spells, as well as [[Reload Boost]]. [[Fire Screen]], [[Blizzard Screen]], and [[Thunder Screen]] are also useful in reducing time spent healing.


It is hard to get at the back of the Element Cluster, because it will almost always face the player character, or turn to face the player character. Avoid where possible, and while avoiding, cast spells. Otherwise, get into a Command Style and face the Element Cluster head-on! Another really effective strategy is to use shotlocks such as [[Flame Salvo]], {{c|Absolute Zero|Command}} and [[Thunderstorm]].
The Element Cluster will try to always face the player character, but its attacks can easily be avoided by dodging, especially using the invincibility frames of a basic Movement Command. If the player character's commands trigger a Command Style, be sure to exploit the style's element when appropriate, and avoid Keyblade attacks when the Element Cluster takes a conflicting element.  


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Revision as of 18:01, 20 March 2016

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Template:Enemy The Element Cluster is an Unversed found in Kingdom Hearts Birth by Sleep Final Mix.

Design

The Element Cluster is a totem pole-like Unversed comprised of three different sections. Its top head is roughly diamond-shaped and is a dull shade of purple with blue highlights near its center. It has two diamond-shaped "arms" on its sides reminiscent of ice crystals. Its face is black and its red eyes are set in a sorrowful expression. It has a small hole in its base so connect to the section below it, and has a conical, white spike on its top.

The middle face is more spherical and is brick red with bright magenta highlights. It has two black, wide, curved "arms" resembling tongues of flame on its sides. It has a white, heart-shaped face and its red eyes are set in an angry expression. It has a small hole in its base and a conical, magenta spike in its top to connect to the other sections.

The bottom face is roughly triangular or conical and is yellow with orange highlights. It has two blue, zig-zagging "arms" resembling lightning bolts on its sides. Its face is a metallic grey color and its red eyes are set in a happy expression. It has a hole in its base and a conical, orange spike on its top to connect to the sections. The Element Cluster's three heads frequently change positions with each other, and it has three Unversed Emblems, one on the back of each of its heads.

The Element Cluster's name reflects its three heads, each of which can cast a different elemental type of magic. A "cluster" is a group of things close together, like the Unversed's heads.

Strategy

The Element Cluster can only be found in Neverland's Indian Camp.

The most efficient way to achieve high scores is to equip the player character with quick elemental Movement Commands: Ice Slide, Thunder Roll and Fire Glide for Ventus, and Firewheel for Aqua. The Command Deck should be filled with Fire Surge or Thunder Surge to replace any elements not covered by Movement Commands. In order to have as many Surges available as possible, healing should be covered by Renewal Block or Renewal Barrier. However, if these commands are not available, the player character can instead equip Firaga, Blizzaga, Thundaga, their variants, or even Ice Cream items or elemental Shotlocks. In order to increase the restoration speed of the Command Deck, equip Attack Haste, or Magic Haste if relying on spells, as well as Reload Boost. Fire Screen, Blizzard Screen, and Thunder Screen are also useful in reducing time spent healing.

The Element Cluster will try to always face the player character, but its attacks can easily be avoided by dodging, especially using the invincibility frames of a basic Movement Command. If the player character's commands trigger a Command Style, be sure to exploit the style's element when appropriate, and avoid Keyblade attacks when the Element Cluster takes a conflicting element.