Editing Protect
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 21: | Line 21: | ||
In ''Kingdom Hearts Chain of Memories'', Protect is an [[enemy card]] effect that decreases the damage taken from an opponent's physical attacks. It costs 30 CP to add to the deck and lasts for one reload. | In ''Kingdom Hearts Chain of Memories'', Protect is an [[enemy card]] effect that decreases the damage taken from an opponent's physical attacks. It costs 30 CP to add to the deck and lasts for one reload. | ||
In ''[[Kingdom Hearts II Final Mix]]'', Protect and its advanced forms, {{nihongo|''' | In ''[[Kingdom Hearts II Final Mix]]'', Protect and its advanced forms, {{nihongo|'''Protera'''|プロテラ|Purotera}}, and {{nihongo|'''Protega'''|プロテガ|Purotega}}, are {{c|support abilities|kh2}} that reduce damage received by the user, with Protect reducing it by 10%, Protera reducing it by 20%, and Protega reducing it by 40%. | ||
In ''[[Kingdom Hearts Re:coded]]'', Protect is an [[Overclock ability]] that decreases damage taken by [[Data-Sora]] from direct attacks by 25%. | In ''[[Kingdom Hearts Re:coded]]'', Protect is an [[Overclock ability]] that decreases damage taken by [[Data-Sora]] from direct attacks by 25%. | ||
Line 52: | Line 52: | ||
===''Kingdom Hearts II Final Mix''=== | ===''Kingdom Hearts II Final Mix''=== | ||
*The [[Majestic Mushroom]] has Protect as its Equipment Ability. | *The [[Majestic Mushroom]] has Protect as its Equipment Ability. | ||
*The [[Majestic Mushroom+]] has | *The [[Majestic Mushroom+]] has Protera as its Equipment Ability. | ||
*The [[Ultimate Mushroom]] has | *The [[Ultimate Mushroom]] has Protega as its Equipment Ability. | ||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== |